Is it worth a thought to give weapons with 1-shot-per-turn (all firemodes) the TFTD formula?
My thought behind that is the sole reason to make things like super-slow sniper rifles and the portable lascannon feel satisfying and reliable for the high TU usage.
Nothing more frustrating to shot a humanist stormtrooper in the back with a lascannon (nuclear ammo) for 0 damage.
Yeah, always bothered me that the portable lascannon rolled 0 (seemingly all the time).
That why I really like the mag rocket. I might only be able to fire it every other turn, but it always does damage.