Author Topic: The Endless war, A total conversion for Openxcom.  (Read 17669 times)

Offline Yataka Shimaoka

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Re: The Endless war, A total conversion for Openxcom.
« Reply #105 on: September 24, 2018, 01:12:34 pm »
I have, and to say this is way too hard even on easy. The micromanagement will overwhelm you and the majority of the enemies doesn't have the same weakness. If you are to play this, I'll expect that you will finish this mod in 8 months or a year

Offline Dioxine

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Re: The Endless war, A total conversion for Openxcom.
« Reply #106 on: September 25, 2018, 08:12:59 pm »
How did you manage to extract files from Final Liberation? I tried this but none of the tools I found works on Windows 7.

Offline alinare

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Re: The Endless war, A total conversion for Openxcom.
« Reply #107 on: September 27, 2018, 04:22:32 pm »
Hello:
Printing the screen of a game, cutting with the polygonal lasso of Photoshop and mounting it in a template extracted from Falco's page, to create the animation, specifically the ufo tank.

Offline Dioxine

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Re: The Endless war, A total conversion for Openxcom.
« Reply #108 on: September 29, 2018, 02:58:05 am »
Hello:
Printing the screen of a game, cutting with the polygonal lasso of Photoshop and mounting it in a template extracted from Falco's page, to create the animation, specifically the ufo tank.

Thank you! It worked perfectly! Shame on me for forgetting such basic methods. Thank you for reminding me about the basics of our job. Good luck with further developement of your mod!

Offline alinare

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Re: The Endless war, A total conversion for Openxcom.
« Reply #109 on: September 29, 2018, 10:54:59 pm »
Hello:
Thanks to you. I feel very honored. In fact, his wonderful mod has inspired The Endless War.

Offline TarzanCZ

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XBASE bug
« Reply #110 on: October 13, 2018, 11:51:35 pm »
Hello: Im get this error message all the time near end of the month in my playtrough. Im sending you a screen. Great mod btw. I like it so much.

Offline alinare

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Re: The Endless war, A total conversion for Openxcom.
« Reply #111 on: October 16, 2018, 12:46:04 am »
Hi. Forgiveness for slow to respond. I have already found the error. In the XCOM1 folder, in the ruleset terrains, you must add this line to the end of XBASE:
- name: XBASS_21
         width: 10
         length: 10
Greetings.

Offline TarzanCZ

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Re: The Endless war, A total conversion for Openxcom.
« Reply #112 on: October 17, 2018, 10:28:18 am »
Hi. Forgiveness for slow to respond. I have already found the error. In the XCOM1 folder, in the ruleset terrains, you must add this line to the end of XBASE:
- name: XBASS_21
         width: 10
         length: 10
Greetings.
Thank you. It worked. Ill contunie to play and send you any bugs i found. BTW almost all the weapons you can get at the begining feel so underpowered against human opponents. Its funny when i shoot legion soldier with anti-material rifle 5 times and he doesn't even bleed. But still Endless war is great mod :-)