Author Topic: Help me git gud, question thread  (Read 77914 times)

Offline panzertoter

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Re: Help me git gud, question thread
« Reply #210 on: May 25, 2017, 03:53:32 pm »
Hello all, i have two questions:
- about bounty hunting - i managed to get level C pass, but i don't know what should i do to get higher level. I invested points in prizes, waited for few months and nothing, only level D and C missions.
- reticulan elder - where can i find him? Imperial probes are getting me into deep ones/doom monsters missions only.

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #211 on: May 25, 2017, 04:22:05 pm »
Hello all, i have two questions:
- about bounty hunting - i managed to get level C pass, but i don't know what should i do to get higher level. I invested points in prizes, waited for few months and nothing, only level D and C missions.
- reticulan elder - where can i find him? Imperial probes are getting me into deep ones/doom monsters missions only.

The ret.-elder is only encountered in the imperial probe mission for a reticulan bunker. (on jack sparrow you have the chance to get 2 of these if you get lucky.)
About bounty-hunting there should be the level B pass available for manufacturing/researching now.


Offline panzertoter

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Re: Help me git gud, question thread
« Reply #212 on: May 25, 2017, 05:07:02 pm »
So, must wait paitently then for that probe. But still no level B pass :(

Offline ivandogovich

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Re: Help me git gud, question thread
« Reply #213 on: May 25, 2017, 05:18:16 pm »
Early score drops: 
Mission spawns are basically weighted RNG and can definitely be a problem for the player early on.  Enemy missions that occur outside of your coverage will generate points that you can see in the Charts (ie. your base is in Europe, but you see lots of points for North America).  Enemy flight time and landing time roll up the points for them.  Consider that Excavators can stay on the ground for 20 hours, and you can get big point penalties for these missions.  Govt Enforcers will do landings too, and cause point hits.  If you can't take out these landings due to minimal crews (wounded) or not enough firepower, just doing a touch and go can help.  Land, start the battle, look around, snipe if you can, then bug out.  At a minimum this will cause the UFO to take off when your ship does, and it stops the Landing Timer from racking up points.  These ships will often repeat a landing if interrupted so rinse and repeat until they depart.

Base Placement.
The short range of the airbus has made it even more critical to get as much land coverage as possible now.  It will probably be months before you get true global response capability.  I recommend the area near Turkey.  Covers Europe, Asia, Africa.  A good chunk of North and South America.  Only parts of South America and Australia have been unreachable for me.  I'd say this has become an optimal location now.

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #214 on: May 25, 2017, 05:32:18 pm »
This stuff doesn't happen in the first 1-2 monts.

How can I get punished with -1000 points during the very first month?!

Offline ivandogovich

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Re: Help me git gud, question thread
« Reply #215 on: May 25, 2017, 05:56:09 pm »
This stuff doesn't happen in the first 1-2 monts.

How can I get punished with -1000 points during the very first month?!

Open your save file with a text editor and find out what missions have been running.  -1000 points don't spawn out of nothing.

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #216 on: May 25, 2017, 06:30:24 pm »
alienMissions:
  - type: STR_MISSION_RAID
    region: STR_CENTRAL_ASIA
    race: STR_RAIDER
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 11970
    liveUfos: 0
    uniqueID: 11
    missionSiteZone: -1
  - type: STR_MISSION_CIVILIAN_TRAFFIC_3
    region: REGION_HELLO_WORLD
    race: STR_CIVILIANZ_1
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 1970
    liveUfos: 0
    uniqueID: 12
    missionSiteZone: -1
  - type: STR_MISSION_SURVEY
    region: STR_EUROPE
    race: STR_SECTOID_NONCOM
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 11340
    liveUfos: 0
    uniqueID: 13
    missionSiteZone: -1
  - type: STR_MUTANT_POGROM_DISTRESS_NO_PENALTY
    region: REGION_CITIES
    race: STR_SPARTANS
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 11686
    liveUfos: 0
    uniqueID: 14
    missionSiteZone: 42
  - type: STR_LOC_LOKNAR_VILLAGE_DEFENSE
    region: REGION_LOC_LOKNAR_VILLAGE_DEFENSE
    race: STR_NINJA
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 20870
    liveUfos: 0
    uniqueID: 15
    missionSiteZone: 11
  - type: STR_LOC_WHOREHOUSE
    region: REGION_WHOREHOUSE
    race: STR_BANDIT_TOWN
    nextWave: 0
    nextUfoCounter: 0
    spawnCountdown: 4970
    liveUfos: 0
    uniqueID: 16
    missionSiteZone: 45

Offline Solarius Scorch

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Re: Help me git gud, question thread
« Reply #217 on: May 25, 2017, 07:33:27 pm »
1: Jack Sparrow Difficulty
2: Ninja Gals have camo and better guns. I couldn't reach the place before night (and actually not at all due to fuel cap)
3: Can't deal with the ratman at night either.

Well, it's kinda awkward for me to say, but I honestly don't consider these missions that hard. Challenging, sure; sometimes I lose one or two gals out of six. But it's definitely not "too hard". They are just about right on Jack Sparrow for me - and it's not bragging, merely feedback.

Sorry, but I really think you should be playing on a lower difficulty level.

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #218 on: May 25, 2017, 08:56:41 pm »
Fine  :-[

Offline legionof1

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Re: Help me git gud, question thread
« Reply #219 on: May 25, 2017, 11:09:43 pm »
The ret.-elder is only encountered in the imperial probe mission for a reticulan bunker. (on jack sparrow you have the chance to get 2 of these if you get lucky.)
snip

Not the only way Reticulan elders are also present on reticulan crackdowns. Crackdowns can be forced by shooting down a largeish number of craft of the desired faction.

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #220 on: May 25, 2017, 11:22:18 pm »
Do you speak about the govt. fusion cruiser? That one doesn't even spawn without the research.
And the research is locked behind the elder.

I only encountered 2 kinds of reticulan ships so far, the small and the medium one and none of these had net a crackdown.

EDIT
Okay there are 3 types but I swear I had a whole month of reticulans doing stuff and shot every single one off the surface.
Not a single crackdown!
« Last Edit: May 25, 2017, 11:33:03 pm by Ethereal_Medic »

Offline panzertoter

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Re: Help me git gud, question thread
« Reply #221 on: May 25, 2017, 11:55:07 pm »
Yup, same here.

Offline legionof1

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Re: Help me git gud, question thread
« Reply #222 on: May 26, 2017, 12:15:17 am »
hurm maybe dioxine removed the crackdowns from reticulans. But its the standard mechanic to generate crackdowns from shot down craft.

Offline Solarius Scorch

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Re: Help me git gud, question thread
« Reply #223 on: May 26, 2017, 12:34:55 am »
hurm maybe dioxine removed the crackdowns from reticulans. But its the standard mechanic to generate crackdowns from shot down craft.

Yes, that's how it is:
Code: [Select]
    retaliationAggression: -100

Offline Ethereal_Medic

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Re: Help me git gud, question thread
« Reply #224 on: May 26, 2017, 12:15:49 pm »
So under the line it's either you get the elders during the bunker-assault (prepared or not) or have to wait for the next given chance.

The green codex sure suffers under that circumstance, as well as red.