Author Topic: A thread for little questions  (Read 1323727 times)

Offline Mobling

  • Sergeant
  • **
  • Posts: 14
    • View Profile
Re: A thread for little questions
« Reply #450 on: July 13, 2017, 07:55:55 am »
How useful are suppressed pistols? I'm thinking about changing up my playstyle to use camouflage gear more often but I'm not sure if suppressed pistols are worth the precious mutant alliance tokens

Offline juff

  • Sergeant
  • **
  • Posts: 45
    • View Profile
Re: A thread for little questions
« Reply #451 on: July 13, 2017, 09:27:25 am »
to be clear, suppressed pistols don't actually make you stealthier. that said with, a power bonus of reactions/4, a gal with max reactions and guerrilla gear would get a 42 power pistol, which is pretty cool
« Last Edit: July 13, 2017, 09:29:09 am by juff »

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: A thread for little questions
« Reply #452 on: July 14, 2017, 10:08:14 pm »
Is it possible to catch these armored cars "alive"? If so, how?

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: A thread for little questions
« Reply #453 on: July 15, 2017, 04:22:54 pm »
There are two missions, where the mission briefing suggests one can retrieve a life prisoner:
- New Missions: Stranded Govt Agent, Shipwrecked Gal

Is this really possible?

I had such missions two times and it seems that only a corpse spawns.

Offline Mobling

  • Sergeant
  • **
  • Posts: 14
    • View Profile
Re: A thread for little questions
« Reply #454 on: July 15, 2017, 04:28:31 pm »
Those missions should spawn with an unconscious but alive gal/government agent. Are you killing them by accident via friendly fire? Maybe you're taking too long and they're expiring from stun damage?

Offline Dioxine

  • Commander
  • *****
  • Posts: 5460
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: A thread for little questions
« Reply #455 on: July 15, 2017, 08:15:24 pm »
Who cares what spawns? Important thing is what is recovered :)

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: A thread for little questions
« Reply #456 on: July 15, 2017, 10:21:24 pm »
There are two missions, where the mission briefing suggests one can retrieve a life prisoner:
- New Missions: Stranded Govt Agent, Shipwrecked Gal

Is this really possible?

I had such missions two times and it seems that only a corpse spawns.

In terms of the stranged Govt. Agent:
It'll spawn a map with government personnel you've to deal with.

Shipwrecked Gal missions should spawn the item "Shipwrecked Gal" to collect once the mission is done/ you found the item in the remains.
If you loot a skull this is your 'price' together with whatever is recovered along the remains.

Offline Dioxine

  • Commander
  • *****
  • Posts: 5460
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: A thread for little questions
« Reply #457 on: July 15, 2017, 10:28:45 pm »
These 2 missions work actually the same, the govt agents are unconscious and you need to recover them.

Offline Ethereal_Medic

  • Commander
  • *****
  • Posts: 941
  • Pet Lokk'Nar 9,99 $/hour
    • View Profile
Re: A thread for little questions
« Reply #458 on: July 15, 2017, 10:38:11 pm »
MB must have mistaken it for a distress signal.

Offline Marza

  • Colonel
  • ****
  • Posts: 149
    • View Profile
Re: A thread for little questions
« Reply #459 on: July 17, 2017, 08:37:24 pm »
A question about the fluff and world background:

Who is Reyi and what is her story?

Reyi is the first entry in the avatar list and can also be seen in a few bootypedia pages.

Offline Mechanique

  • Sergeant
  • **
  • Posts: 41
    • View Profile
Re: A thread for little questions
« Reply #460 on: July 18, 2017, 10:29:43 am »
1. What happens to equipment and gals outside of the craft on timed missions, such as bounty hunts or mansion, when the timer runs out?

2. I am fairly certain there was a list of bounty prizes somewhere, but can't find it anymore. Anyone has a link?

edit: 3. Do multiple equipment items stack? The ones that protect vs heat or cold, for example. Where can I see the final values for armor + items?
« Last Edit: July 18, 2017, 10:57:46 am by Mechanique »

Offline BBHood217

  • Commander
  • *****
  • Posts: 540
    • View Profile
Re: A thread for little questions
« Reply #461 on: July 18, 2017, 12:54:32 pm »
Wondering about 3 myself, but as for the other two:

1. That depends on what happens when the timer runs out.  If you win automatically, then you're free to leave your items and gals around the map; if you retreat automatically, then everything outside the exit zones are lost just like when retreating normally.

2. The Bootypedia entries for the bounty hunt clients themselves have the list of prizes.

Offline Zharkov

  • Colonel
  • ****
  • Posts: 429
    • View Profile
Re: A thread for little questions
« Reply #462 on: July 18, 2017, 09:57:28 pm »
When I shot down UFOs on crackdown missions, do I provoke even more realiation?

Offline greattuna

  • Colonel
  • ****
  • Posts: 170
  • No range like point blank range.
    • View Profile
Re: A thread for little questions
« Reply #463 on: July 18, 2017, 10:05:19 pm »
When I shot down UFOs on crackdown missions, do I provoke even more realiation?
No, shooting down crackdown ships doesn't incur further crackdowns.

Offline ohartenstein23

  • Commander
  • *****
  • Posts: 1933
  • Flamethrowers fry cyberdisk circuits
    • View Profile
Re: A thread for little questions
« Reply #464 on: July 18, 2017, 10:10:00 pm »
Do multiple equipment items stack? The ones that protect vs heat or cold, for example. Where can I see the final values for armor + items?

They do stack, as long as they aren't both of the same equipment type, e.g. can't wear two hats or two masks.  It's handled by a script, so to see the values you have to save in the middle of a mission, after the first turn, and look up the script tags in the save, something like ITEM_RESIST_TYPE_12 (might be slightly different wording). The type number corresponds to the order of damage types listed in the bootypedia articles for armors, and the value is a percent resistance against that damage type.  So ITEM_RESIST_TYPE_9: 230 means that unit takes 230% choking damage (approx. what you would see for gas mask).