Thoughts upon meeting Reaper Cavalry for the first time:
1. Oh, a new terrain type. Zombies in a not-terror mission then?
2. OH FUCK!
3. OH FUCK, THEY SHOOT BACK!
4. Wait, Molotovs work against them too? They're so hax.
5. Can I capture them? Oh wait, I can.
Too bad it seems that researching them will take a while, and the dudes are large enough to occupy lots of space.
Currently I'm getting closer to August when I first stopped playing, I rushed my Workshop and it was worth it, I'll plan to expand another base once I unlock Still building to make my first money-producing base. That being said:
- Are Courtesans worth it? It seems they cost a lot of physical space that could better be used by Runts/Hands/Nerds, unless I discover how to build Large Barracks (haven't do so yet).
- What's the easiest way to acquire animal poison besides Monster missions? Can it be bought? I'm planning to wait until I develop flying armors, but I need access to Damaged Grav Units and I dunno if these can be bought too.
- Are Hallucinogen Grenades worth buying from the Smugglers? They cost a lot and I'm not exactly sure what they do besides Choking damage.
- Is it possible to buy Medical Supplies? I believe I already asked this question, but I forgot the answer and perhaps the situation changed with the newest build. I need theem to produce Nurse Outfits, Field Surgery Kits, Sickbays for extra researching and the like.
- Lastly, what should be the first "serious" airship for me to acquire? I'm hunting for Drifters to unlock the Shadowmasters research in order to acquire the advanced ships from my Grey Codex, but I noticed that getting the Pigeon is also an alternative, if I bothered to pay for the Chemical spenditure (although it seems to be thought for mid-game, seeing that I still have to unlock the Skyranger anyway even though the text mentions it).