The reticulian's files are important to unlock voodoo: communion.
The green codex depends immensly on this tech and it also gives us the "sponge"-suit.
With bad luck both elder spawn deep inside the building and you run into the situation of reaction-fire them to pieces due to the close encounters.
They usually do spawn the farthest in, but I have seen one before somewhere in the middle of the building.
I have had only like ONE probe so far. I have not gotten any more probes at all. It was for a demons mission. Ive got 4 hyperwaves going with a good spread around the globe, I think id find them if they spawned. But last time I looked at the guts of my save file there arent even any missions on the docket for the probes.
As for accidentally killing the elders with reaction fire, now that ive got Middle Click confirmation to check who im shooting at that is unlikely.
I typically use up almost all my TU every turn and rather than set up overwatch I tend to put my hands somewhere that they wont get fired on - and I charge out of cover afterwards to press the advantage. Its rare that ill actually have any TU spare left to reaction fire with unless im specifically focused on that (usually out in the open).
These days I also like this mechanic of sitting a melee hand next to the door so that when an enemy comes through, they get screwed on CQC misfires. Like haha I just keep slapping your weapon around, and when I get my turn you're getting an AyePhone across the back of the head.
If I find someone important like an elder, or a trader rep, or anything else I wanna capture it goes into full capture mode. Knockout Grenades, Aye Phones, or maybe even a Small Launcher since ive usually got quite abit of ammo for it (since VIPs are so rare and they usually go down from a small launcher with one shot after I weaken them - and ill savescum to make sure I dont kill em...)
(speaking of which the blinged out Trader Lords ive captured have both been due to me kicking their ass, in the ass, and then usually shooting them with something to put them down but not dead - then I stop the bleeding enough to keep them alive the rest of the mission - they have good armor so that means the ShockAFist just kinda creeps up the stun damage on them until they're down).Quick Question:
If I Shoot Down shipping but I just dont give a rats butt about going in and fighting it out to get the loot... how does this affect the scoring for that "mission" that the shipping was flying?
I mean for example the Heavy Freighter is a boon of points and loot but its a hard(ish) mission that I might as a player just be too bored of fighting to give a damn about. I'll go shoot the whale down just fine but everything im getting from it I already have several times over so I might just leave it to rot on the landscape. Am I still going to get the despawn penalty from the shipping or what (seeing as I destroyed that ship id think that their mission failed).