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Author Topic: Many thanks from an old xcom player, new to openXcom  (Read 1933 times)

Offline snicmtl

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Many thanks from an old xcom player, new to openXcom
« on: February 05, 2017, 06:09:06 pm »
I felt the need to create an account to thank the volunteers behind this project. Whilst I have no constructive criticism, sometimes just a thank you can be nice too I hope!

Been playing XCOM (mostly TFTD) since release and have always been annoyed at some of the useability issues, while loving the general DOS-era mood of the old games.

I had been wary of trying openxcom due to bad experiences with other 'classic'  ports to open source (mainly Freecol & Freeciv) which whilst great projects I am sure, did not capture the mood of the originals.

So thank you, Warboy for keeping the 'purity'  of the original while giving us keyboard shortcuts and many other needed options for anybody who plays this game for a good period of time.

Thank you SuSuper for all your work as well!

I am thanking you two based on what i've seen on Github in terms of commits and in forums based on where the 'buck stops'  for design decisions, but I am sure that there are many others to thank which I apologize for, not really knowing the community.

From a very happy gamer enjoying a very nice release; I have to say the game looks and plays great! Never going back to the originals at this rate...


PS: Started 1.0 , went nightly for TFTD. Everything went very well, great installer!

edit: typo

Offline SupSuper

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Re: Many thanks from an old xcom player, new to openXcom
« Reply #1 on: February 06, 2017, 02:49:28 am »
Thanks, we appreciate it. :)

Offline Thirsk

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Re: Many thanks from an old xcom player, new to openXcom
« Reply #2 on: February 06, 2017, 06:17:22 am »
And I too feel the need to chime in and thank all you developers for turning X-Com into such an amazing experience.

It's unbelievable how you guys have turned an old, bug-ridden engine (I've never finished the game thanks to crashes and corrupted save files) into an such an enhanced, stable and limitless one. I stumbled upon this site a few months ago but am constantly amazed at the development made on a daily basis. I could miss a week and I'd be lost in the sea of new features.

Thanks to Open X-Com, I actually feel like I've been thrown back into the past like it's 1994 and I'm the giddy little kid jumping and squealing on every mission like it's X-mas day. And I seriously cannot believe I'm playing this game again when there are so many Triple A 3D games out there. Like, just a month ago I was playing Battlefield 1 and how on earth did I turn from that to this! There was also the high quality remake of X-Com 2012 and while it was good, it was too streamlined and arcade-like for my liking. Vanilla X-Com 1994 with all its tactical options, terrifying atmosphere and customisability already topped it, but this... this OpenXcom undoubtedly takes the crown.

But anyways, I don't know that many of you but I'd like to thank all you guys again for your dedication, passion and teamwork. Including the modders, who utilise these codes to the fullest extent and transform the game, taking us peasants to imaginative new worlds! And thanks to all you kind folks who help out with time-consuming questions (especially mine!) or just take the time to consider our wild development suggestions.

You guys all rock.