oooh, so we can finally make that nyan-nyan-cat-launcher! woohoo!
no, seriously, this is great!
while you're at it, might it be possible to add adjustable bullet
speeds?
EDIT: I just tried it, and it actually works! woohoo! that is to say, I expected it to work, but I didn't expect me to be able to actually work with it
anyway, playing around I noticed two things:
1) we need another damage type defined: Stun Damage that is
not AOE damage (think rubber bullets, or, as I tried to create, sonic pistol for selectively incapacitating at a distance)
2) the "new battle" setup behaves weirdly: all additional items added by custom rulesets are automatically loaded onto the transport with a quantity of 100. is that defined in the ruleset somewhere? with all the new stuff, setting up a "new battle" becomes increasingly tedious. maybe a "unload all"-button would also help?