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Author Topic: [OLD] Old OXCE discussion thread  (Read 783869 times)

Offline SupSuper

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Re: [OXCE] OpenXcom Extended
« Reply #1590 on: September 08, 2018, 03:10:39 am »
Just figured I should mention that (finally) nightlies can have stack traces.

If you wanna integrate it into your MXE builds, you need to add -Wl,--export-all-symbols to your LDFLAGS. (-g is not needed and will just bloat the exe).

Online Yankes

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Re: [OXCE] OpenXcom Extended
« Reply #1591 on: September 08, 2018, 03:19:42 am »
Thanks for info.

Online Meridian

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Re: [OXCE] OpenXcom Extended
« Reply #1592 on: September 08, 2018, 08:08:15 am »
List order for research topics is ignored in 4.0... can we have it back?

Online Yankes

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Re: [OXCE] OpenXcom Extended
« Reply #1593 on: September 08, 2018, 07:01:03 pm »
I will look on that.

Online Yankes

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Re: [OXCE] OpenXcom Extended
« Reply #1594 on: September 09, 2018, 04:34:31 pm »
https://github.com/Yankes/OpenXcom/commit/5fb565cd9d7b31978b4a152a38b55cd389b1ffb0
Order fix. Reason of this bug is because I change source to `mod->getResearchMap()` in `getAvailableResearchProjects`. As order only matter in this place I fix only there otherwise we will do not needed work in other places.

Online Yankes

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Re: [OXCE] OpenXcom Extended
« Reply #1595 on: September 09, 2018, 05:37:26 pm »
New bug fix version is ready, I added files to first post and mediafire.

Online Meridian

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Re: Old OXCE discussion thread
« Reply #1596 on: September 17, 2018, 05:31:07 pm »
This thread has been locked, please use the new thread: https://openxcom.org/forum/index.php/topic,6586.0.html