Most annoying thing about UI now is that usually when you do something with a list item, then list is scrolled back to beginning, and you have to find again the place.
Such as:
Crafting list - after making new craft task, seeing craft info by middle click etc
Research list - after middle click
Bootypedia - after seeing article
Ground item list on equipment screen - when switching character, checking item info, etc
Vessel equipment screen - after checking item info
Miraculously, Fence, Black Market and Ship screens do not have this problem.
Armor selection - would be nice if it would remember position between openings, would make simpler equipping same armor on different troops NOT by "Armor" troop list in Vessel screen.
Hands/Training/Voodoo list - would be great if there would be possible to switch between them easily with a button and/or key, while retaining scroll position. Because useful info is spread between them. And, of cause, rtain scrolling after seeing troop info.
Also, Training list has a great list of primary stats, so would be useful even on bases without Dojo/Pool
Crew/Armor lists - same as above, would be good to be able switch between them, and retain position after checking troop's info.
Also, would be useful to jump to Inventory screen by some button from troop info screen.
Ship list - needs a way to see Hand info