aliens

Author Topic: Quick lore question  (Read 11647 times)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11722
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Quick lore question
« Reply #15 on: December 22, 2016, 11:39:23 pm »
Yeah, adding some desert villages (much like ratmen villages) should be easy. The question is: where to get their buildings from? :P
(No, I'm not making this shit.)

Offline Slaughter

  • Colonel
  • ****
  • Posts: 282
    • View Profile
Re: Quick lore question
« Reply #16 on: December 23, 2016, 04:16:28 am »
Would the Star Gods let the Snakemen around? They reproduced VERY quickly and could be a threat to the biosphere. Don't think Star Gods want someone to mess their preserve.

Enviado de meu SM-G3502T usando Tapatalk


Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11722
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Quick lore question
« Reply #17 on: December 23, 2016, 04:41:26 am »
Would the Star Gods let the Snakemen around? They reproduced VERY quickly and could be a threat to the biosphere. Don't think Star Gods want someone to mess their preserve.

Good point, but when were Star Gods completely successful at anything? :P

Offline Absalom

  • Sergeant
  • **
  • Posts: 35
    • View Profile
Re: Quick lore question
« Reply #18 on: December 23, 2016, 08:50:21 am »
Yeah, adding some desert villages (much like ratmen villages) should be easy. The question is: where to get their buildings from? :P
(No, I'm not making this shit.)
Don't take this the wrong way but I would prefer to play as few barrio maps as possible

Ratmen villages are a pain, especially since I always get that map even with other missions

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11722
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Quick lore question
« Reply #19 on: December 23, 2016, 04:53:42 pm »
Don't take this the wrong way but I would prefer to play as few barrio maps as possible

Ratmen villages are a pain, especially since I always get that map even with other missions

Yeah, I didn't mean this sort of labyrinthine village; more like a few desert huts made of clay, mud and snakemen secretions. Something like The Flintstones' house.
And of course, in the middle of a desert.

Offline stepbystep

  • Sergeant
  • **
  • Posts: 30
    • View Profile
Re: Quick lore question
« Reply #20 on: December 23, 2016, 05:17:27 pm »
Good point, but when were Star Gods completely successful at anything? :P

...didn't they win all previous X-Com games? ;D

p.s. I'm actually curious about this. Is it that the aliens in the end were too good at infiltrating earth governments or did the X-Com project eventually prove to be inadequate?

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11722
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Quick lore question
« Reply #21 on: December 23, 2016, 05:20:29 pm »
...didn't they win all previous X-Com games? ;D

p.s. I'm actually curious about this. Is it that the aliens in the end were too good at infiltrating earth governments or did the X-Com project eventually prove to be inadequate?

Well, it'd be a bit of a spoiler, since all this can be learned (or inferred) from the mod; keep collecting ancient logs.

Offline Absalom

  • Sergeant
  • **
  • Posts: 35
    • View Profile
Re: Quick lore question
« Reply #22 on: December 23, 2016, 06:01:38 pm »
Yeah, I didn't mean this sort of labyrinthine village; more like a few desert huts made of clay, mud and snakemen secretions. Something like The Flintstones' house.
And of course, in the middle of a desert.

Xenonauts had a desert village similar to that IIRC

...didn't they win all previous X-Com games? ;D

p.s. I'm actually curious about this. Is it that the aliens in the end were too good at infiltrating earth governments or did the X-Com project eventually prove to be inadequate?

Depends on which game you referring to.  Xpiratez has a different lore than the mainline X-Com games.  Also the New X-Com games as well, I guess, though those don't really matter.