Author Topic: genMissionType questions  (Read 9387 times)

Offline Nord

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Re: genMissionType questions
« Reply #15 on: December 09, 2016, 10:13:59 pm »
If it is a plague, maps must be different one from another, but yes, caves and chryssalids are frightening combination.

Offline Solarius Scorch

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Re: genMissionType questions
« Reply #16 on: December 10, 2016, 01:05:56 pm »
Guys, stop spoiling my mod. :P

Offline robin

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Re: genMissionType questions
« Reply #17 on: December 10, 2016, 01:53:21 pm »
speaking of alien bases, iwonder if it's possible to make them spawn directly. I've been testing the following and it does not seem to work:

  - type: STR_CULT_BASE
    points: 40
    objective: 2
    siteType: STR_CULT_BASE_ASSAULT
    spawnZone: 4 #Mission zone for alien bases
    raceWeights:
      0:
          STR_CULT: 100
    waves:
      - ufo: STR_CULT_BASE_ASSAULT # spawn this site directly
        count: 1
        trajectory: P7
        timer: 0
        objective: true

Offline robin

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Re: genMissionType questions
« Reply #18 on: December 11, 2016, 02:09:53 pm »
another dumb question:

genMissionFreq: 6

that means 6% daily chance of generating the mission right?

Offline Hobbes

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Re: genMissionType questions
« Reply #19 on: December 11, 2016, 05:02:29 pm »
another dumb question:

genMissionFreq: 6

that means 6% daily chance of generating the mission right?

Yes