Author Topic: Bugs, crashes, typos & bad taste  (Read 1072141 times)

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #315 on: March 10, 2017, 01:07:52 am »
Every time I load my save at the end of the month a supposed MIB mission pops up, however it crashes my game stating...
"Error processing mission named: recon, mission type: STR_MIB_TERROR is not defined."

Yeah, this mission was removed from spawning ages ago. Then I kept it in the ruleset for those ages, knowing that some people will have some ancient saves... And finally removed it in 0.6, thinking there is no way people still have saves that old.

...I stand corrected. :P

Just open alienMissions, copy any other mission and rename it to STR_MIB_TERROR.

Offline The Think Tank

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Re: Bugs, crashes, typos & bad taste
« Reply #316 on: March 10, 2017, 01:15:01 am »
I may be one of the initial players, who also has just been replacing the file with the new variant. In either case thanks!

Out of curiosity, why was the MIB Recon removed? It seems interesting to say the least.

Offline The Think Tank

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Re: Bugs, crashes, typos & bad taste
« Reply #317 on: March 10, 2017, 01:26:20 am »
Errr...a little of an update...

There is no "STR_MIB_TERROR" in that folder

It may be because that is my properly copied form of XComFiles, while I also have the version which I use that is spread across the entire OpenXcom directory.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #318 on: March 10, 2017, 09:42:28 am »
This mission was removed because it made no sense, will be replaced with something better.

And no, there is no such mission, which is exactly the problem.

Offline Dr.Crowley

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Re: Bugs, crashes, typos & bad taste
« Reply #319 on: March 11, 2017, 06:16:55 pm »
With D.E.B. problem solved, I wanted to continue the second M.A.G.M.A. mission from my previous v. 0.5.5c save. Played till turn 18, then started to run out of ammo and deceided to load another save before this mission. Got many nice things to research out of tin air (I love updates!), but then got CTD:
Quote
[11-03-2017_18-02-29]   [FATAL]   A fatal error has occurred: Region REGION_MAGMA_LAB not found
[11-03-2017_18-02-50]   [FATAL]   OpenXcom has crashed: Region REGION_MAGMA_LAB not found
Well, I guess loading old save wasn't so good idea. Anyway, I found something else in the same log file:
Spoiler:
Quote
11-03-2017_16-49-51]   [INFO]   Data folder is:
[11-03-2017_16-49-51]   [INFO]   Data search is:
[11-03-2017_16-49-51]   [INFO]   - C:\Users\Acer\Documents\OpenXcom\
[11-03-2017_16-49-51]   [INFO]   - C:\Games\OpenXcom_XFiles 0.6a
[11-03-2017_16-49-51]   [INFO]   - C:\Games\OpenXcom_XFiles 0.6a
[11-03-2017_16-49-51]   [INFO]   User folder is: C:\Games\OpenXcom_XFiles 0.6a\user\
[11-03-2017_16-49-51]   [INFO]   Config folder is: C:\Games\OpenXcom_XFiles 0.6a\user\
[11-03-2017_16-49-51]   [INFO]   Options loaded successfully.
[11-03-2017_16-49-51]   [INFO]   SDL initialized successfully.
[11-03-2017_16-49-53]   [INFO]   SDL_mixer initialized successfully.
[11-03-2017_16-49-53]   [INFO]   requested file not found: openxcom.png
[11-03-2017_16-49-53]   [INFO]   Attempting to set display to 800x600x8...
[11-03-2017_16-49-59]   [INFO]   Display set to 800x600x8.
[11-03-2017_16-50-00]   [INFO]   Loading data...
[11-03-2017_16-50-01]   [INFO]   Scanning standard mods in 'standard'...
[11-03-2017_16-50-01]   [INFO]   Scanning user mods in 'C:\Games\OpenXcom_XFiles 0.6a\user\mods'...
[11-03-2017_16-50-01]   [INFO]   reservedSpace for: xcom1 updated to: 2
[11-03-2017_16-50-01]   [INFO]   Mapping resource files...
[11-03-2017_16-50-20]   [INFO]   Resources files mapped successfully.
[11-03-2017_16-50-48]   [INFO]   Loading fonts... Font.dat
[11-03-2017_16-50-50]   [INFO]   Loading extra resources from ruleset...
[11-03-2017_16-51-28]   [INFO]   Loading custom palettes from ruleset...
[11-03-2017_16-51-28]   [INFO]   Data loaded successfully.
[11-03-2017_16-51-28]   [INFO]   Loading language...
[11-03-2017_16-51-29]   [INFO]   Language loaded successfully.
[11-03-2017_16-51-29]   [INFO]   OpenXcom started successfully!
[11-03-2017_16-51-37]   [WARN]   STR_KNOCK_OUT_INDICATOR not found in en-US
[11-03-2017_16-52-20]   [ERROR]   Failed to load research STR_SCARAB_TERRORIST
[11-03-2017_16-52-20]   [ERROR]   Failed to load research STR_SCARAB
[11-03-2017_16-52-20]   [ERROR]   Failed to load research STR_SCARAB_CORPSE
[11-03-2017_16-52-20]   [ERROR]   Failed to load research STR_SCARAB_AUTOPSY
[11-03-2017_16-52-20]   [ERROR]   Failed to load research STR_SNIPER_RIFLE_AA_CLIP
As you see, these are some not-so-fatal errors from initial loading of OXCE+. I wonder what the hell is this 8)

UPD.: Alright, saved before crash. Save file attached:
« Last Edit: March 11, 2017, 06:36:06 pm by Dr.Crowley »

Offline mumble

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Re: Bugs, crashes, typos & bad taste
« Reply #320 on: March 11, 2017, 11:40:18 pm »
Had a fatal crash in a strange life form mission, with beetles, at night in the forest.
Spoiler:
[11-03-2017_11-58-39]   [INFO]   Data folder is:
[11-03-2017_11-58-39]   [INFO]   Data search is:
[11-03-2017_11-58-39]   [INFO]   - C:\Users\\Documents\OpenXcom\
[11-03-2017_11-58-39]   [INFO]   - C:\Users\\Desktop\OpenXcom_XFiles
[11-03-2017_11-58-39]   [INFO]   - C:\Users\\Desktop\OpenXcom_XFiles
[11-03-2017_11-58-39]   [INFO]   User folder is: C:\Users\\Desktop\OpenXcom_XFiles\user\
[11-03-2017_11-58-39]   [INFO]   Config folder is: C:\Users\\Desktop\OpenXcom_XFiles\user\
[11-03-2017_11-58-39]   [INFO]   Options loaded successfully.
[11-03-2017_11-58-39]   [INFO]   SDL initialized successfully.
[11-03-2017_11-58-39]   [INFO]   SDL_mixer initialized successfully.
[11-03-2017_11-58-39]   [INFO]   requested file not found: openxcom.png
[11-03-2017_11-58-39]   [INFO]   Attempting to set display to 1169x729x32...
[11-03-2017_11-58-39]   [INFO]   Display set to 1169x729x32.
[11-03-2017_11-58-40]   [INFO]   Loading data...
[11-03-2017_11-58-40]   [INFO]   Scanning standard mods in 'standard'...
[11-03-2017_11-58-40]   [INFO]   Scanning user mods in 'C:\Users\\Desktop\OpenXcom_XFiles\user\mods'...
[11-03-2017_11-58-40]   [INFO]   reservedSpace for: xcom1 updated to: 2
[11-03-2017_11-58-40]   [INFO]   Mapping resource files...
[11-03-2017_11-58-41]   [INFO]   Resources files mapped successfully.
[11-03-2017_11-58-49]   [INFO]   Loading fonts... Font.dat
[11-03-2017_11-58-50]   [INFO]   Loading extra resources from ruleset...
[11-03-2017_11-58-58]   [INFO]   Loading custom palettes from ruleset...
[11-03-2017_11-58-58]   [INFO]   Data loaded successfully.
[11-03-2017_11-58-58]   [INFO]   Loading language...
[11-03-2017_11-58-58]   [INFO]   Language loaded successfully.
[11-03-2017_11-58-58]   [INFO]   OpenXcom started successfully!
[11-03-2017_11-58-58]   [INFO]   Playing flx, 320x200, 890 frames
[11-03-2017_11-59-01]   [INFO]   SDL_mixer initialized successfully.
[11-03-2017_11-59-01]   [INFO]   SDL_mixer initialized successfully.
[11-03-2017_12-05-18]   [WARN]   TU not found in en-US
[11-03-2017_12-05-18]   [WARN]   STA not found in en-US
[11-03-2017_12-05-18]   [WARN]   HP not found in en-US
[11-03-2017_12-05-18]   [WARN]   BRA not found in en-US
[11-03-2017_12-05-18]   [WARN]   REA not found in en-US
[11-03-2017_12-05-18]   [WARN]   ACC not found in en-US
[11-03-2017_12-05-18]   [WARN]   THR not found in en-US
[11-03-2017_12-05-18]   [WARN]   MEL not found in en-US
[11-03-2017_12-05-18]   [WARN]   STR not found in en-US
[11-03-2017_12-37-59]   [WARN]   ORIGINAL ORDER not found in en-US
[11-03-2017_12-37-59]   [WARN]   ID not found in en-US
[11-03-2017_12-37-59]   [WARN]   FIRST LETTER not found in en-US
[11-03-2017_12-37-59]   [WARN]   RANK not found in en-US
[11-03-2017_12-37-59]   [WARN]   MISSIONS not found in en-US
[11-03-2017_12-37-59]   [WARN]   KILLS not found in en-US
[11-03-2017_12-37-59]   [WARN]   WOUND RECOVERY not found in en-US
[11-03-2017_12-37-59]   [WARN]   SORT BY... not found in en-US
[11-03-2017_13-34-38]   [FATAL]   A fatal error has occurred: Segmentation fault. This usually indicates something missing in a mod.
[11-03-2017_13-36-10]   [FATAL]   OpenXcom has crashed: Segmentation fault. This usually indicates something missing in a mod.
Extra information has been saved to openxcom.log.
If this error was unexpected, please report it to the developers.
I heard an incendiary sound, like a flamethrower being fired right as it crashed.

Also attached battlescape save on the map, just because. I was a few turns in, but what the heck.
« Last Edit: March 11, 2017, 11:45:11 pm by mumble »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #321 on: March 11, 2017, 11:54:41 pm »
With D.E.B. problem solved, I wanted to continue the second M.A.G.M.A. mission from my previous v. 0.5.5c save. Played till turn 18, then started to run out of ammo and deceided to load another save before this mission. Got many nice things to research out of tin air (I love updates!), but then got CTD:Well, I guess loading old save wasn't so good idea. Anyway, I found something else in the same log file:

As you see, these are some not-so-fatal errors from initial loading of OXCE+. I wonder what the hell is this 8)

UPD.: Alright, saved before crash. Save file attached:

The missing region is an actual bug. Thanks for the report, attaching a hotfix.
The rest of these strings are just artefacts from version changes, don't mind them.

Had a fatal crash in a strange life form mission, with beetles, at night in the forest.
Spoiler:
OK, I'll examine it.

EDIT: It crashed for me too after a few turns. Then I tried debug mode, but nothing weird happened...

Please help, as I have nothing else to do.
« Last Edit: March 12, 2017, 12:06:17 am by Solarius Scorch »

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #322 on: March 12, 2017, 08:53:53 am »
You had renamed scarab race into giant beetle race, did you? And old savegames now has a bug.

Also, STR_ALERT_CAVES still missing.

Offline Dr.Crowley

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Re: Bugs, crashes, typos & bad taste
« Reply #323 on: March 12, 2017, 01:01:23 pm »
Hohoho, fixing new bugs immediatly after the release becoming a good tradition for X-Com Files 8)

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #324 on: March 12, 2017, 02:18:01 pm »
You had renamed scarab race into giant beetle race, did you? And old savegames now has a bug.

Yes, as it was conflicting with a ship also named Scarab.
But it's not a bug, you can continue the game normally; you only lose all beetles you had (and the research).

Also, STR_ALERT_CAVES still missing.

Right, fixing.

Hohoho, fixing new bugs immediatly after the release becoming a good tradition for X-Com Files 8)

The funny/sad thing is, most of them are old bugs :)

Offline Kammerer

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Re: Bugs, crashes, typos & bad taste
« Reply #325 on: March 12, 2017, 02:51:51 pm »
The funny/sad thing is, most of them are old bugs :)

Let's continue the tradition and fix some more of them :).

Quote
conduct intelligence-relate research

Quote
nerve chord stretch from them trough most of the body length

Quote
The evidence you have presented was judged to be balid

Quote
to round them up and withheld black Lotus operations

Those strings are missing:

STR_SYNDICATE_WALKER_UFOPEDIA

STR_AVAILABLE_TOPICS

STR_SYNDICATE_HQ_ACCESS_UFOPEDIA - I think, it should be one of two lines STR_SYNDICATE_HQ_UFOPEDIA.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #326 on: March 12, 2017, 02:59:49 pm »
THanks, all fixed.

("Withheld" seems to be a balid word though. ;) )

Offline mumble

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Re: Bugs, crashes, typos & bad taste
« Reply #327 on: March 13, 2017, 04:21:02 am »
Very bottom text of xenonaughts file is not readable. The actual meat of the text is there, but last bit is cut off.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #328 on: March 13, 2017, 12:53:43 pm »
STR_ASSIGN_PILOT missing (on the screen "no pilots assigned")

And, what is more important, MAGMA LAB region missed, while used in missionscripts.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #329 on: March 13, 2017, 01:04:49 pm »
Yes, I know about the missing region, I have attached a fix several posts above.

I'll add the missing strings, thanks.