Author Topic: Bugs, crashes, typos & bad taste  (Read 1072452 times)

Offline HelmetHair

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Re: Bugs, crashes, typos & bad taste
« Reply #255 on: February 22, 2017, 03:57:00 am »
Manufacturing stormlance missles crashes game.
« Last Edit: February 22, 2017, 05:45:12 am by HelmetHair »

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #256 on: February 22, 2017, 10:37:26 am »
 Found durathread factory bug:
File terrains_XCOMFILES.rul, line 4328, must be '*AnchorVanillaDesert', not '*AnchorVanillaPolar'.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #257 on: February 22, 2017, 10:59:32 am »
Manufacturing stormlance missles crashes game.

Indeed. In manufacture_XCOMFILES, instead of
Code: [Select]
  - name: STR_STORMLANCE_MISSILE there should be
Code: [Select]
  - name: STR_STORMLANCE_MISSILES.

Found durathread factory bug:
File terrains_XCOMFILES.rul, line 4328, must be '*AnchorVanillaDesert', not '*AnchorVanillaPolar'.

Yes, that's right! Thanks!

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #258 on: February 22, 2017, 02:28:33 pm »
Look what i got. Trying to repeat was not succesful.

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #259 on: February 22, 2017, 02:35:58 pm »
And what's wrong with it? Ugly font?

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #260 on: February 22, 2017, 03:08:39 pm »
Armor without attached shield, but with shield.

Offline HelmetHair

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Re: Bugs, crashes, typos & bad taste
« Reply #261 on: February 22, 2017, 05:57:43 pm »
Unable to equip Stormlance on Raven. Feature or Bug?

let Loose full auto with a Heavy Rail Gun in a spider cave... game crashed.


Offline ohartenstein23

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Re: Bugs, crashes, typos & bad taste
« Reply #262 on: February 22, 2017, 06:25:55 pm »
See two pages back for the cave terrain fix.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #263 on: February 22, 2017, 06:33:10 pm »
Look what i got. Trying to repeat was not succesful.

Works for me, but I fiddled with it later, so might have fixed it without realizing it. ;)

And what's wrong with it? Ugly font?

Eh? I haven't changed the font.

Unable to equip Stormlance on Raven. Feature or Bug?

Feature, but poorly documented. :P I haven't gotten to that yet...

See two pages back for the cave terrain fix.

Yeah. Download the new files; if the problem persists, please let me know.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #264 on: February 22, 2017, 07:57:43 pm »
Font is ugly because of non-ideal screen size(windowed/resized).
And non-shielded armor with shield in hand connected to changing armor, when both hands are allready equipped. But as i say, it is 'blinking' bug.
Another bug:
CTD in spidercave, when shoot from magnum and miss.
[23-02-2017_15-23-38]   [FATAL]   A fatal error has occurred: vector::_M_range_check: __n (which is 77) >= this->size() (which is 35)
[23-02-2017_15-23-54]   [FATAL]   OpenXcom has crashed: vector::_M_range_check: __n (which is 77) >= this->size() (which is 35)
« Last Edit: February 23, 2017, 02:24:10 pm by Nord »

Offline ohartenstein23

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Re: Bugs, crashes, typos & bad taste
« Reply #265 on: February 23, 2017, 03:29:37 pm »
Just 3 posts above you the same bug was reported, see fixed cave terrain 2 pages back.

Offline firsttefl1

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Re: Bugs, crashes, typos & bad taste
« Reply #266 on: February 24, 2017, 12:25:50 pm »
It seems that some text  for a Red Ganger's corpse is missing somewhere.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #267 on: February 24, 2017, 01:11:38 pm »
Yeah, I thought I was so clever with those corpse names. Fixed now.

How did you get a ganger's corpse in Geoscape? They're non-recoverable.

Offline firsttefl1

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Re: Bugs, crashes, typos & bad taste
« Reply #268 on: February 24, 2017, 02:04:24 pm »
I don't have the slightest idea - it never happened before.

Offline Dr.Crowley

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Re: Bugs, crashes, typos & bad taste
« Reply #269 on: February 24, 2017, 03:02:52 pm »
BTW I reported the same thing with Black Lotus Follower corpse 2 weeks ago.