aliens

Author Topic: Bugs, crashes, typos & bad taste  (Read 1447770 times)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11783
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3195 on: June 13, 2022, 07:26:24 pm »
@Vakrug: Juku responded to your issues in ways that I don't have much to add.

Edit: Another one for the 'bad taste' section: the Ufopedia claims M60 is "...recently being phased out in favor of lighter SAWs". That is untrue. Light machine guns were never a replacement for GPMGs like the M60, and while it was starting to get replaced by the M240 in the mid-90s, that was another GPMG, and the transition took a looong while.

Wasn't written by me, how on Earth would I even know such things? :P I'll try consulting people regarding this.

In retrospect, I should not have added any real weapons - someone will always dig up some obscure shit. Or at least I should 100% stick to Wikipedia articles.

Well, okay, I lie. ;D There was a time when the US replaced their M60s with M249s. But that was in the 80s, and only in the infantry squad. That transition was roughly as complete as it would ever get by Desert Storm, half a decade prior to the events here.

Edit2: Note that this is also only the US. There is only ever one SAW involved, since a) SAW is a role not a weapon type (except in colloquial use and as an older designation for the M249) and b) SAW as doctrine is primarily an American thing due to their 'rifleman' obsession. Nor was there any general movement away from GPMGs in the 90s.

Edit3: I still find it strange that you can get access to heavy machine guns and secret squirrel weapons before finding any channels that sell RPG-7s. I mean, it's probably the #2 weapon the cult gun runners ought to have a great stock of.

Dunno, what's the difference in availability? Both are strictly military stuff.

https://openxcom.mod.io/the-x-com-files

I downloaded version 2.5 from here. If you start the game again, then there is a confusion of names and nationalities of fighters. Country flags are always wrong.

Yes, already reported and fixed. You can use the GitHub version of the mod if you want this to change, or wait for the next release.

Offline Juku121

  • Commander
  • *****
  • Posts: 1799
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3196 on: June 13, 2022, 08:31:46 pm »
Wasn't written by me, how on Earth would I even know such things?
In retrospect, I should not have added any real weapons...
If you add gun porn, be prepared for gun bunnies? :P

I agree, but it's too late now.

Dunno, what's the difference in availability? Both are strictly military stuff.
Yeah, but there's military and then there's military. RPG-7s are found hand-in-hand with PKMs in RL. .50 cals are another thing entirely, and some weirdos thinking .50 cals are man-portable is yet something else. :D

Offline tarkalak

  • Commander
  • *****
  • Posts: 1460
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3197 on: June 13, 2022, 09:10:37 pm »
Is the "Call of coding" supposed to be given by Maids?

Aren't they more into dusting high places with minimum dresses?

Or I am missing some Maid science that isn't taught in Housekeeper college.

Offline Marrik

  • Colonel
  • ****
  • Posts: 180
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3198 on: June 14, 2022, 11:23:00 am »
Quote from: Solarius Scorch
In retrospect, I should not have added any real weapons


IMHO, that's one of the best parts. I almost exclusively use the real guns actually, the same way I exclusively used the starting human weapons in the original

Offline Akamashi

  • Colonel
  • ****
  • Posts: 163
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3199 on: June 14, 2022, 10:28:20 pm »
Yes, already reported and fixed. You can use the GitHub version of the mod if you want this to change, or wait for the next release.
I tried, but I didn't understand where there is and what can be downloaded at all. I downloaded some archive 2.5, but it says that it is damaged and does not open.

Offline Akamashi

  • Colonel
  • ****
  • Posts: 163
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3200 on: June 15, 2022, 07:28:10 am »
I got it! Mersi!
After checking, I report that it works correctly only if you disable XCF Cyrillic Names.
« Last Edit: June 15, 2022, 07:49:58 am by Akamashi »

Offline Juku121

  • Commander
  • *****
  • Posts: 1799
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3201 on: June 15, 2022, 08:03:22 pm »
That is... one helluva shiv! :o

It looks like there is exactly one general knife handob in the entire mod, and it's shared between big-ass Rambo knives and razor blades duct taped to a stick?

There are also these weird dots on the stairs that are visible on the outlines of the... loyal Osiron minion, yessir! :D
« Last Edit: June 15, 2022, 08:05:30 pm by Juku121 »

Offline ivansanchez

  • Sergeant
  • **
  • Posts: 35
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3202 on: June 16, 2022, 01:03:26 am »
During a Marine Base Defense mission, an aquatoid spawned inside ("in the same position as"?) a solid, non-walkable hangar column.



I can only see that aquatoid just because the soldier next to it is a hybrid with magic psi vision. Note that the selected soldier cannot see the aquatoid. Therefore, I cannot target it with weapons. Heck, even the hybrid cannot melee it.

I would kindly ask baddies to not spawn inside solid objects.

Couple of saves attached - at the moment of taking the screenshot and the turn 1 autosave.

Offline Juku121

  • Commander
  • *****
  • Posts: 1799
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3203 on: June 16, 2022, 07:16:55 am »
I just stumbled upon the heavy crossbow again and despite the earlier discussion, this is definitely a case where the strength damage is misplaced. Unlike a bow, you really can't half-cock a crossbow if you're too weak.

Offline Fomka

  • Colonel
  • ****
  • Posts: 133
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3204 on: June 16, 2022, 04:55:33 pm »
Note that the selected soldier cannot see the aquatoid. Therefore, I cannot target it with weapons. Heck, even the hybrid cannot melee it.
What if you try to shoot at that aquatoid and override the 'No kine of sight' message with CTRL+Left click?

Offline tarkalak

  • Commander
  • *****
  • Posts: 1460
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3205 on: June 17, 2022, 08:28:09 am »
I just stumbled upon the heavy crossbow again and despite the earlier discussion, this is definitely a case where the strength damage is misplaced. Unlike a bow, you really can't half-cock a crossbow if you're too weak.

I haven't seen the actual Heavy Crossbow in game, but don't these have a crank for reloading?

Offline Juku121

  • Commander
  • *****
  • Posts: 1799
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3206 on: June 17, 2022, 09:15:25 am »
There's nothing to hint at that in the bigob, but generally, yes, you want to use a tool to reload a crossbow. Which makes the whole thing even stranger, since the tool either compensates for the strength deficiency, or it doesn't and now you can't shoot the thing at all. And being jacked doesn't make a crossbow fire 'harder' in any way.

Offline kevL

  • Colonel
  • ****
  • Posts: 482
  • pitchforks and torches
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3207 on: June 17, 2022, 09:30:04 am »
There are also these weird dots on the stairs that are visible on the outlines of the...

Its a rogue pixel in the sprite. They're kinda common in the stock PCK files ...

they can be fixed with PckView, incl. in Mapview2, quite easily (in fact this is why i added single-pixel-editing to PckView)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11783
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3208 on: June 17, 2022, 12:04:36 pm »
If you add gun porn, be prepared for gun bunnies? :P

Never seen any before, I couldn't know :P

Is the "Call of coding" supposed to be given by Maids?

Aren't they more into dusting high places with minimum dresses?

Or I am missing some Maid science that isn't taught in Housekeeper college.

They also just learn stuff by seeing things around the manor. But the real reason is that any moment is suitable for coding grievances!

That is... one helluva shiv! :o

It looks like there is exactly one general knife handob in the entire mod, and it's shared between big-ass Rambo knives and razor blades duct taped to a stick?

Yes. It's a chibi game :)
If it's throwing you off, I can try making a smaller handob.

There are also these weird dots on the stairs that are visible on the outlines of the... loyal Osiron minion, yessir! :D

Right, thanks. Fixed.

During a Marine Base Defense mission, an aquatoid spawned inside ("in the same position as"?) a solid, non-walkable hangar column.

Already discussed with Ivan on the XCF Matrix server, but just to confirm, this bug is fixed.

I just stumbled upon the heavy crossbow again and despite the earlier discussion, this is definitely a case where the strength damage is misplaced. Unlike a bow, you really can't half-cock a crossbow if you're too weak.

Mostly for gameplay purposes. It's even right in the description.

Offline Juku121

  • Commander
  • *****
  • Posts: 1799
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3209 on: June 17, 2022, 01:30:56 pm »
If it's throwing you off, I can try making a smaller handob.
I already made some. Unless you want them for yourself, I'm cool.