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Author Topic: Bugs, crashes, typos & bad taste  (Read 1370299 times)

Offline tarkalak

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Re: Bugs, crashes, typos & bad taste
« Reply #1815 on: May 29, 2019, 11:09:52 pm »
2. Is the Crossbow supposed to be Beach capable?

Yes! It's for... fishing!

I did some googling and crossbows doesn't seem to work well underwater. The arms of the bow loose most of their strength due to drag.

Of course it is fair to say that the *redacted* goons aren't smart enough to figure that.

Wouldn't a speargun be more thematic?

https://en.wikipedia.org/wiki/Speargun

A speargun is either pneumatic or uses a rubber band. It is less powerful than a crossbow, but more effective underwater.
I think that the big TFTD mod here has one as a starting weapon.



Offline BlackStaff

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Re: Bugs, crashes, typos & bad taste
« Reply #1816 on: May 30, 2019, 12:48:31 am »
Hello,

Version 0.99c !
It seems that the following lines are missing....
STR_EXPEDITION_SHOGG
STR_EXPEDITION_DIMENSION_X

They are indicated in the mission generator.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1817 on: May 30, 2019, 12:03:49 pm »
A speargun is sort of planned.
The crossbow's aquatic future is uncertain as of now.

Hello,

Version 0.99c !
It seems that the following lines are missing....
STR_EXPEDITION_SHOGG
STR_EXPEDITION_DIMENSION_X

They are indicated in the mission generator.

Just play the damn game instead of scouring the ruleset for unused items.

Offline BlackStaff

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Re: Bugs, crashes, typos & bad taste
« Reply #1818 on: May 30, 2019, 02:29:16 pm »
Just play the damn game instead of scouring the ruleset for unused items.
I'm not scouring anything, I'm just bringing back something strange!
We drink cold and breathe!
Thank you for your kind remark!

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #1819 on: May 30, 2019, 02:38:29 pm »
I'm not scouring anything, I'm just bringing back something strange!

This is not strange at all.
Mission generator is a pure debug tool, not meant for players and can contain tons of these things.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1820 on: May 30, 2019, 03:16:21 pm »
Yeah, sorry but this really felt unfair. If I wanted I could write STR_MAKE_AMERICA_GREAT_AGAIN all over the files, in a way that doesn't come up in the game... And you'd still report it as a bug?
In modern games, there are often unused bits, for example the new X-Com has 4 unused maps (or so I heard). Would you file a report that one of these maps are bugged? That doesn't make sense, does it?
As for why these strings are there at all, it's a part of a planned feature which I will develop at some point. Probably.

I am grateful for all the bug reports, they are invaluable... But please, let's stick to actual in-game bugs.
« Last Edit: May 31, 2019, 11:51:00 am by Solarius Scorch »

Offline BlackStaff

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Re: Bugs, crashes, typos & bad taste
« Reply #1821 on: May 30, 2019, 05:07:30 pm »
This is not strange at all.
Mission generator is a pure debug tool, not meant for players and can contain tons of these things.
Ah okay!
When there is an update I test the new version with an automatically generated mission.
Especially since important updates where I took over a new part.
From now on I will take a backup again to quickly test the launch of the game!
Tks !

Offline Mr. Mister

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Re: Bugs, crashes, typos & bad taste
« Reply #1822 on: June 03, 2019, 12:43:23 am »
Flashbangs are listed as space-capable. I’m no chemist, but I recall reading some years ago that upon detonation it first releases a smoll cloud of powderised stuff that is immedieately oxidized by the atmospheric oxygen, producing the flash, then the vacuum created by such now-missing oxygen (now in solid oxid form) is quickly filled by the surrounding air. I’m not sure if it’d work underwater or not, but in vacuum there is no source of oxidation, nor of bang.

It’s a very minor detail, really, I don’t mind it either way. Just wanted to let you know,

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #1823 on: June 03, 2019, 12:52:06 am »
If I try getting rid of an XCom rat through the sell screen, it causes a crash.  It only works if I sack them through the agent screen.

Also I noticed that the smart shotgun is concealable, but neither of its ammunitions are.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1824 on: June 03, 2019, 12:18:52 pm »
If I try getting rid of an XCom rat through the sell screen, it causes a crash.  It only works if I sack them through the agent screen.

Also I noticed that the smart shotgun is concealable, but neither of its ammunitions are.

Thanks. I know about the rat problem, but I still haven't pinned it down. Just enjoy your rodent companion :)

The smart shotgun thing was an omission. Fixed.

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #1825 on: June 04, 2019, 01:50:12 am »
When equipping the Aqua-plastic suit I have the option of putting on the underwater version.
« Last Edit: June 04, 2019, 01:54:02 am by LuigiWhatif »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1826 on: June 04, 2019, 02:45:04 pm »
When equipping the Aqua-plastic suit I have the option of putting on the underwater version.

Is this Quick Battle?

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1827 on: June 04, 2019, 11:31:50 pm »
The ski resort briefing says "To abort the mission return X-Com operatives to the transport vehicle and click on the 'Abort Mission' icon." But in the new version there's neither a vehicle, nor any exit grid. Outdated text?

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1828 on: June 04, 2019, 11:46:14 pm »
The ski resort briefing says "To abort the mission return X-Com operatives to the transport vehicle and click on the 'Abort Mission' icon." But in the new version there's neither a vehicle, nor any exit grid. Outdated text?

Yeah...

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #1829 on: June 05, 2019, 02:22:55 am »
Is this Quick Battle?
This is in my normal game.