aliens

Author Topic: Bugs, crashes, typos & bad taste  (Read 1405432 times)

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #30 on: November 18, 2016, 04:14:14 pm »
No need if you're concerned about lab space, but as Solar said, it has a low-detection-percentage global radar.  While not great for picking up UFOs initially, the global range means any UFO detected by another radar will stay detected anywhere until it disappears.

Yeah, it should be particularly useful for very slow UFOs. It's not a much used feature now, but some enemy craft are fairly slow, and therefore even a weak radar should pick them up with enough attempts.

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #31 on: November 19, 2016, 02:31:27 am »
That sounds useful.  Thanks

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #32 on: November 19, 2016, 12:33:46 pm »
By the way... Desert terrain is somewhat bugged, because I used outdated tileset files. So please for now don't freak out if there's a black square somewhere. (Shouldn't be a fatal error.)

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #33 on: November 21, 2016, 08:39:08 am »
When going to the EXALT HQ I found that the default jumpsuit gets removed but the alternate color jumpsuits are are allowed.  In the save the first four agents have various jumpsuits so you can see what gets through.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #34 on: November 21, 2016, 01:05:25 pm »
When going to the EXALT HQ I found that the default jumpsuit gets removed but the alternate color jumpsuits are are allowed.  In the save the first four agents have various jumpsuits so you can see what gets through.

Thanks, I missed this one.

EDIT: ...wait, what? How did you manage to put non-standard jumpsuits on your people? They should only appear on certain maps, automatically.
« Last Edit: November 21, 2016, 01:10:03 pm by Solarius Scorch »

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #35 on: November 21, 2016, 04:39:46 pm »
No, alternative jumpsuits are always available.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #36 on: November 21, 2016, 11:22:43 pm »
No, alternative jumpsuits are always available.


...okay, I'll fix it.

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #37 on: November 22, 2016, 12:07:41 am »
I assumed all jumpsuits were meant to be allowed.  The jumpsuits are still thin compared to kevlar, so I figured they were the most advanced 'civilian' armor.  So where are these certain maps that are meant to have the alt-colors?  I haven't run into anything that required jumpsuits yet.

Also, are MiB Demomen meant to carry Blaster Launchers?  It seems rather excessive compared to their other equipment.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #38 on: November 22, 2016, 12:11:35 am »
I assumed all jumpsuits were meant to be allowed.  The jumpsuits are still thin compared to kevlar, so I figured they were the most advanced 'civilian' armor.  So where are these certain maps that are meant to have the alt-colors?  I haven't run into anything that required jumpsuits yet.

Well, the intention was for the normal jumpsuit to change colours for certain environment, like green in a forest or brown in the desert. It is to reflect on the fact that it provides camo.

Also, are MiB Demomen meant to carry Blaster Launchers?  It seems rather excessive compared to their other equipment.

It's practically a placeholder.

Offline Ragshak

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Re: Bugs, crashes, typos & bad taste
« Reply #39 on: November 22, 2016, 07:27:14 pm »
Theres no UFOapedia entry for "CAFE".


Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #40 on: November 22, 2016, 11:01:30 pm »
Theres no UFOapedia entry for "CAFE".

Why would it be needed?

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #41 on: November 23, 2016, 07:01:50 am »
Why would it be needed?

Maybe to specify that it is a covert insertion at a small cafe and not a vehicle with an acronym name.  I know I didn't realize what it was until I read one of your posts.

Also, I have another crash.  It's on a ground assault of a very large craft.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #42 on: November 23, 2016, 09:14:59 am »
Maybe to specify that it is a covert insertion at a small cafe and not a vehicle with an acronym name.  I know I didn't realize what it was until I read one of your posts.

But it only shows up in Quick Battle, what use would a Ufopaedia entry have?

Also, I have another crash.  It's on a ground assault of a very large craft.

Ok, I'll check.

EDIT: No idea what's wrong. MiB bases never caused any trouble. THIS IS WEIRD.

What I can suggest for now it to go to line 22689 in the save, change the number to something small and let it just fly away...
« Last Edit: November 23, 2016, 09:35:56 am by Solarius Scorch »

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #43 on: November 23, 2016, 09:34:11 am »
I can see it in my Purchase screen.  Is it not supposed to be there?

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #44 on: November 23, 2016, 09:37:24 am »
I can see it in my Purchase screen.  Is it not supposed to be there?

Oh shit :P
But I don't have it...

Also, still no progress with that bug... NO IDEA WHAT IS WRONG.
What do other modders do with such cases? :P
« Last Edit: November 23, 2016, 09:40:45 am by Solarius Scorch »