aliens

Author Topic: 40k  (Read 448780 times)

Offline Yankes

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Re: 40k
« Reply #150 on: October 28, 2017, 02:57:27 am »
You can add script that will reduce power of hit if unit is big and you shoot plasma.

Offline Yataka Shimaoka

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Re: 40k
« Reply #151 on: October 28, 2017, 09:03:13 am »
Lol, DLC

Offline bulletdesigner

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Re: 40k
« Reply #152 on: October 31, 2017, 08:10:03 pm »

Offline NazarTyagun

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Re: 40k
« Reply #153 on: November 01, 2017, 12:30:45 am »
almost perfect mod!! (why Smurfs ???)
anyway, it's just epic! fantastic work!
« Last Edit: November 01, 2017, 12:37:30 am by NazarTyagun »

Offline Solarius Scorch

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Re: 40k
« Reply #154 on: November 01, 2017, 07:12:25 pm »
almost perfect mod!! (why Smurfs ???)

It would be easy to make a submod that changes the chapter to something else. This would naturally affect unit colours, and maybe even stats - it's not that much work.

We could in fact have as many submods as there there are chapters... You would simply enable the one you want to play, or not enable any of them if you want to play Smurfs.

Offline Saratovetz

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Re: 40k
« Reply #155 on: November 01, 2017, 09:23:33 pm »
It would be easy.

Almost. There is a chapter banner and it needs a minor total rework. And some interface and base facilities redone to remove that ULTRA toilet seats (not so hard as previous). Ah, and a bit of ctrl+f in mod files for changing "Ultramarines" to "Ordername". Not so easy, you see.

We could in fact have as many submods as there there are chapters...

There could be even more because we can create custom orders, thanks to GW that gave wh-fans space for imagination (Imperium bureaucrates can lose everything - no exeptions).

Offline Solarius Scorch

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Re: 40k
« Reply #156 on: November 01, 2017, 10:26:22 pm »
Almost. There is a chapter banner and it needs a minor total rework. And some interface and base facilities redone to remove that ULTRA toilet seats (not so hard as previous). Ah, and a bit of ctrl+f in mod files for changing "Ultramarines" to "Ordername". Not so easy, you see.

That's what I call "easy" when it comes to modding. Because all modding is hard work.

It doesn't involve any serious ruleset coding, and most importantly little in the way of new graphics (apart from recolouring).

There could be even more because we can create custom orders, thanks to GW that gave wh-fans space for imagination (Imperium bureaucrates can lose everything - no exeptions).

Sure, all of us could make their own chapter. :)

Offline NazarTyagun

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Re: 40k
« Reply #157 on: November 03, 2017, 12:38:37 am »
is there a translation into Russian?

Offline Saratovetz

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Re: 40k
« Reply #158 on: November 03, 2017, 08:17:46 pm »
is there a translation into Russian?

Oh, someone interested in translation! Yes!
Скоро будет.

Offline Yataka Shimaoka

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Re: 40k
« Reply #159 on: November 04, 2017, 02:20:50 pm »
Bug report:

The War event is not that thrilling as it should, only 3 enemies showed up (wow), a tank turret, 2 side guns

The dreadnaught sprite has some sort of a messy sprite, will upload the image soon

Edit:
Image attached
« Last Edit: November 04, 2017, 02:34:01 pm by Yataka Shimaoka »

Offline NazarTyagun

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Re: 40k
« Reply #160 on: November 04, 2017, 11:46:51 pm »
where can i get Imperial honor badge?? :-\

Offline bulletdesigner

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Re: 40k
« Reply #161 on: November 06, 2017, 01:12:55 am »
where can i get Imperial honor badge?? :-\

Space hulk, inside enemy bases part 2 , and some sideoperations misson (you have to win by killing all so you can recover all, also  the gain is random depends on facilitys spawned)


The War event is not that thrilling as it should, only 3 enemies showed up (wow), a tank turret, 2 side guns

The dreadnaught sprite has some sort of a messy sprite, will upload the image soon

thats really strange don´t correspond to alien deployment  ex
part of script
  - type: STR_ALIEN_WAR # WAR                     # RANK1
    data: &WAR
      - alienRank: 5
        lowQty: 4
        highQty: 6
        dQty: 1
        percentageOutsideUfo: 50

i will see to it also about the dread sprite, (i have attached the corrected dread sprite for replace , goes into resources/dread)

is there a translation into Russian?

Nop , only us or uk still
« Last Edit: November 06, 2017, 01:21:12 am by bulletdesigner »

Offline Saratovetz

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Re: 40k
« Reply #162 on: November 06, 2017, 06:31:29 pm »
Nop , only us or uk still

As I said to Nazar, it is on the way (about 50% now)

Offline bulletdesigner

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Re: 40k
« Reply #163 on: November 06, 2017, 08:15:57 pm »
As I said to Nazar, it is on the way (about 50% now)

Nice , fell free to make stuff that is inc. like aliens missions (haven´t touched that yet) meanwhile i´m pimping chaos rides !

Offline Solarius Scorch

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Re: 40k
« Reply #164 on: November 06, 2017, 08:27:32 pm »