Author Topic: alternative formats of maps / terrain packs  (Read 2477 times)

Offline bladum

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alternative formats of maps / terrain packs
« on: October 29, 2016, 06:06:03 pm »
i have few questions regarding formats of file used by game. I understand backwards compatibility but how about:

1) map files converted to yaml / xml / lua file, to be able to edit them WYSIWYG (map files, route files)
2) map files loaded from point 1) into game, instead of original files
3) same story with terrains (pck files files)

Thanks

Offline Hobbes

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Re: alternative formats of maps / terrain packs
« Reply #1 on: October 29, 2016, 08:35:41 pm »
i have few questions regarding formats of file used by game. I understand backwards compatibility but how about:

1) map files converted to yaml / xml / lua file, to be able to edit them WYSIWYG (map files, route files)
2) map files loaded from point 1) into game, instead of original files
3) same story with terrains (pck files files)

Thanks

None is possible at the moment - to make any changes you need to use the original file formats and editors available.