Author Topic: [EXPANSION]Hardmode Expansion -- General Feedback Thread  (Read 270476 times)

Offline hellrazor

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Re: [EXPANSION]Hardmode Expansion -- General Feedback Thread
« Reply #870 on: July 08, 2022, 01:16:12 pm »
Hardmode Expansion 0.99.9 - OXCE Features/Bugfixes/Rebalances

Download Links Hardmode Expansion
I hereby send this plague to all players. May your soldier fight bravely and vigilant!

Fixing some ciritical Bugs, which made the mod crash under OXCE and OXC.
Rebalanced some Weapons and Armor especially Shotguns.
Enabled a list of Features from OpenXcom Extended

Language files have also been updated.

If you wanna help translate, the mod is on Transifex

Please use newest Nightly, or at least Nightly Version: openxcom_git_master_2022_04_29_0633
Please use newest OXCE Version, or at least OCXE Version: OXCE 7.5.3

Documentation:
Current ToDo List
Credit List
Changelog

Changelog:

Version 0.99.9
 - Adjust UFO Extender Accuracy Settings
 - Adjust Armor Resistence for Reinforced Suits
 - Adjust Armor Resistance for some Lategame Enemies
 - Fix wrong/missing Sprite for Spitterzombie
 - Fix Plasma Weapon Research Bug
 - Fix Plasma Pistol Elerium Clip hitAnimation not showing
 - Fix Spitter Zombie not spawning from Spitter melee attacks
 - Fix Sortorder for HC and AC Ammo
 - Fix missing listOrder for Spitter Melee Weapon
 - Fix missing UFO Extender settings for Laserrifle/Taser Pistol
 - Fix missing arcingshot for Chryssalid Spitter
 - Fix missinf UFO Extender settings for Chryssalid Spitter Ranged Weapon
 - Add OXCE Missioninteruption for successful Ground Assault
 - Add OXCE option to let Countries rejoin the Council once Pactbase is defeated
 - Add OXCE medikit DOS targetting behaviour for drones and medikits
 - Add OXCE recommended and fixed Useroption

Offline davide

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Re: [EXPANSION]Hardmode Expansion -- General Feedback Thread
« Reply #871 on: July 13, 2022, 09:22:38 am »
Hi,
I am still here after so many years, ;D
thanks for keeping your mods alive :)
Do you plan to integrate the extended community map pack as well?

Offline hellrazor

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Re: [EXPANSION]Hardmode Expansion -- General Feedback Thread
« Reply #872 on: July 13, 2022, 11:14:20 am »
Hi,
I am still here after so many years, ;D
thanks for keeping your mods alive :)
Do you plan to integrate the extended community map pack as well?

Hi there :)
I hope you did improve your english in all those years. ;)

Yes i might add all the terrain maps I can find and which also will work under OXC, just beacuse I want all the terrains!!!!
So far no timeschedule has been for this.

I also good some nice idea about a Hovering Support Drone and potentially a Walkertank/Laser.

Offline davide

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Re: [EXPANSION]Hardmode Expansion -- General Feedback Thread
« Reply #873 on: July 14, 2022, 01:02:04 am »
Hi there :)
I hope you did improve your english in all those years. ;)

 :o ::) ;D ;D

...I think it still takes a few centuries...