Ah, I didn't know it used to be different - hence my reaction.
You guys must'nt forget that I didn't get to witness the old ways of "step out and be shot".
Though I think in the late 0.9x versions of vanilla OpenXCom it used to be like that as well.
@Solaris: Yeah, I was thinking: You can toggle this option. And one could make "everyting" optional, though it's of course always worth some consideration.
The problem with the current approach is you can't see your own gals, where your ship is, where which terrain is etc.
Honestly, I don't care whether it's more "realistic", it's a PITA to play with.
I see you say that the game currently is coded in a way that emitting light on the UI also means enemies can see that light, which maybe can be changed, but in the here and now, this is a problem and Dioxine tried to work around this in the manner we see in the mod. Fair enough, I guess.
I found that NVidia Control Center allows me to overwrite gamma correction, maybe this will at least allow me to see SOMETHING.