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Author Topic: [Documentation] Built-in Manufacture Dependency Viewer  (Read 3326 times)

Online Meridian

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[Documentation] Built-in Manufacture Dependency Viewer
« on: July 31, 2016, 03:43:25 pm »
Something to help you decide what to keep and what to sell.

Code: [Select]
extraStrings:
  - type: en-US
    strings:
      STR_NO_DEPENDENCIES: "No dependencies."
      STR_DIRECT_DEPENDENCIES: "Direct dependencies"
      STR_LEVEL_2_DEPENDENCIES: "Level 2 dependencies"
      STR_LEVEL_3_DEPENDENCIES: "Level 3 dependencies"
      STR_LEVEL_4_DEPENDENCIES: "Level 4 dependencies"
      STR_MORE_DEPENDENCIES: "There are even deeper dependencies..."
      STR_END_OF_SEARCH: "End of search."
      STR_SHOW_ALL: "Show all"
« Last Edit: July 31, 2016, 04:27:30 pm by Meridian »

Offline Solarius Scorch

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Re: Built-in Manufacture Dependency Viewer
« Reply #1 on: July 31, 2016, 03:54:57 pm »
Hmmm... maybe an option to show direct dependencies only?

It could be useful in making the thing less spoilery, but still useful in making decisions.

Online Meridian

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Re: Built-in Manufacture Dependency Viewer
« Reply #2 on: July 31, 2016, 04:01:55 pm »
Hmmm... maybe an option to show direct dependencies only?

It could be useful in making the thing less spoilery, but still useful in making decisions.

Hmm, I will rather make an option to show only already available manufacture topics.

Btw. the spoilers here are only for people who play for the very first time... unlike Tech Tree (which is spoilery even after 1000 playthroughs), these things are easy to remember and mostly even make sense.

Online Meridian

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Re: Built-in Manufacture Dependency Viewer
« Reply #3 on: July 31, 2016, 04:27:04 pm »
Like this maybe?