An upcoming addition to the early game will be the ability to build one of 5 Bonaventura variants, each with a special weapon to boot. You will still only ever have a single craft of this type, but now you will be able to choose which one.
The discussion is open to suggest stat changes, map changes and special abilities. I will lay down the basics below:
- Bonaventura (green)
No changes. Special Weapon: Charger Laser. The highest troop capacity variant (others will have 12-14 troops).
- El Fuego (red)
Assault-oriented craft. Special Weapon: Magma Cannon. Will have a bonus to weapon accuracy and highest speed of all.
- Fortuna (blue)
Recon-oriented craft. Special Weapon:
. Fast, some dodge, very good radar, intended to be ideal for the 'go after landed ships only' strategy. Loses some weapons and armor but it translates into a good mileage and extended flight time.
- Metallo (black)
Tanking-oriented craft. Very tough and with improved repair rate. On the ground, it will be a bunker as well. Special Weapon: Sniper Cannon (best ROF in Cautious mode)
- Dorado (golden)
The swaggiest of them all. Not that good but spawns gold bars on each touchdown! Special weapon: Bling Cannon (stong heavy weapon, but needs gold for ammo).