aliens

Author Topic: Re: The X-Com Files - 3.2: The Colors of Sin  (Read 1950339 times)

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1215 on: May 07, 2017, 05:55:14 pm »
If you feel it's not important that's fine, but I will just point out that not having that option will leave you at a disadvantage that is quite real, and it certainly was confusing for me when I started the mod, as I didn't know why I couldn't get people training. You also miss out on training for the first month, which isn't huge, but it is a thing. Perhaps at least note it in the mod readme so that others won't be confused by it.

Perhaps you're right. I'll set it as "train anytime".

EDIT:

Version 0.6.4 has been released.

- Added close quarters combat, by Ohartenstein23 (with new OXCE+ version).
- Moved the clock back to 30.12.1996.
- New Faction: Cult of Apocalypse.
- New mission: Cult of Apocalypse Town Cleanup.
- New weapons: UAC Shotgun (bigob by Carbon Dioxide), UAC SMG, UAC Chaingun, UAC Rifle, UAC Rocket Launcher, UAC Nailgun, Alien Laser Cannon (Alien Laser Rifle's big brother).
- Added Cell Phone.
- New civilian types: Priest (collab with Dioxine), Male Doctor, Female Doctor.
- All lasers (except alien lasers), gauss weapons and railguns are heavier.
- Decreased kneeling bonus for pistols and one-handed SMGs.
- Better NV on MiBs.
- Added Interceptor map for fighters (by NeoWorm).
- Fixed some items available prematurely.
- Fixed Catacombs map (thanks to Meridian and Dioxine).
- Minor fixes.

Offline mrbiasha

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1216 on: May 08, 2017, 08:30:28 am »
Thanks for the update!

Offline Dr.Crowley

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1217 on: May 08, 2017, 09:51:34 am »
OMG, Sol, you're incredible! Dunno if I'll can play now (because I've got a new job and have almost no time to play OXC) but I'm happy to see your mod alive and evolving.

Offline LuigiWhatif

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1218 on: May 08, 2017, 06:23:55 pm »
Is the attached message part of the new CQC system you mentioned?  It seems to result in shots missing if you are standing right next to an enemy.  I saw it on NPCs a few times before I experienced it myself, and until I saw the message I thought it was a bug.

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1219 on: May 08, 2017, 06:55:01 pm »
Is the attached message part of the new CQC system you mentioned?  It seems to result in shots missing if you are standing right next to an enemy.  I saw it on NPCs a few times before I experienced it myself, and until I saw the message I thought it was a bug.

Oops, my bad. Yes, it should be a message stating that you failed close combat test and the shot went in some random direction due to grappling, dodging and general hand-to-hand shenanigans.

Offline Lohland

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1220 on: May 10, 2017, 11:37:55 pm »
A problem was detected:

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1221 on: May 11, 2017, 12:03:45 am »
Damn! Such an old thing, and never discovered!

Thanks, here's a hotfix... Just replace the file.

Offline Lohland

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1222 on: May 11, 2017, 06:44:49 am »
Thank you for your promptness

Offline Lohland

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1223 on: May 15, 2017, 06:53:17 pm »
A fighter can take down a few UFOs for one sortie. Why can not dropship for one flight to visit several missions? The limitation of the engine?

Offline mumble

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1224 on: May 16, 2017, 06:21:43 am »
I might seem like an ignorant putz asking this but, how do you start training outside the month ending? Sorry if this a mind numbingly stupid question

Also, update looks sweet,  will have to download it. Seems huge.

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1225 on: May 16, 2017, 01:44:09 pm »
A fighter can take down a few UFOs for one sortie. Why can not dropship for one flight to visit several missions? The limitation of the engine?

Yes, that's how the game has always been. One could theoretically add some code to change it, but it is really problematic design-wise: for example, what happens to the wounded? Or half-empty tanks? That'd be a lot of (controversial) code.

I might seem like an ignorant putz asking this but, how do you start training outside the month ending? Sorry if this a mind numbingly stupid question

Also, update looks sweet,  will have to download it. Seems huge.

There's an option in the menu, "psi training anytime"or something similar.

And have fun!  :)

Offline mumble

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1226 on: May 16, 2017, 04:56:43 pm »
I mean after you tick that option, how do you PUT THEM INTO training...?

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1227 on: May 16, 2017, 06:49:30 pm »
I mean after you tick that option, how do you PUT THEM INTO training...?

The easiest way is right-click on the Gym.

Offline mumble

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1228 on: May 16, 2017, 07:02:30 pm »
Oh snap, ok, Never realized that was how it was.  I assume same applies to the psi training?...thank you.

...imaybe this should be written into the UFOpedia entry, if it isn't already.

EDIT : by the way, left a nasty crash in the bug thread. Might want to look at it.
« Last Edit: May 16, 2017, 07:38:45 pm by mumble »

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.4 alpha: Up Close and Personal
« Reply #1229 on: May 16, 2017, 10:59:14 pm »
Oh snap, ok, Never realized that was how it was.  I assume same applies to the psi training?...thank you.

...imaybe this should be written into the UFOpedia entry, if it isn't already.

That's how training always worked in OXC, it's not an XCF thing. Of course you can also set training through the Soldiers menu, like psi.

EDIT : by the way, left a nasty crash in the bug thread. Might want to look at it.

Thanks, I haven't checked the latest bugs yet - no time to mod this week... But I will soon.