After playing Area51 I deceided to try this mod. The result was... "wow!" Thanks for your work here, mr. Solarius. I really like how it goes. There not just aliens - woohoo! And thank god the scale of events are somehow smaller now. No need to chase aliens - unless I'll be forced to hijack civilian planes for this
Some thought about what I saw at this moment:
- Chupakabras using Zergling sounds - errr, okay. Anyway they tried to zergrush me in our first encounter
- Yetis... sorry, shamblers has issues with walking frames - some angles are looking glitchy.
- "capture the cultist/abductee"-type missions are really good feature. Virtually these are only mission type with next-to zero mortality rate!
- Zombie Infection missions - it's Resident Evil time! Or... Doom time (because zombie death sprite looks very familiar for me and some civilians have zombieman death sound)?
- Mongorn? Who the hell... oh, hello Grey Witch.
- panicking Giant Beetles - lolwut?
And now for the questions:
- what about compatibility with music packs? If I'll try to use PSX music pack, will something be broken?
- is there any priorities about "story-wise" researches? I mean, is Alien-related research my primary object or I can follow exclusively any other branch (mutants/zombies/cults)?
- compatibility question again: are my current saves from 0.5.4 compatible with 0.5.5?