Oops... I rewrite it a minute ago. But... i can flee and wait for next case. So here it is.
Thanks. Yeah, the same happens for me, but... When I try a Quick Battle, it's working normally! I mean, what the actual fuck?!
EDIT: Apparently it works, but only with crafts with specially defined deployment. Dragonfly is not one of them. It turns out that Hobbes left some X-Com spawn points in the base for some reason... I guess I'll have to remove them from the tileset. Will be done.
Solarius, did you try using unlock instead of lookup?
I think it'll be alright after all.
More tests needed!
EDIT:
Version 0.3.5 has been released: https://www.mediafire.com/file/0pvhleazc902bd1/OpenXcom_XFiles_0.3.5.zip- Blocked the backpack for some armours.
- Fixed weapon acquisition.
- Fixed some minor Ufopaedia bugs.
- Luger is now researchable.
- Improved Night Vision mode look.
- Fixed a problem with Siberia map spawns.
- 8 new faces!
Hopefully this takes care of the weapon research/purchase issue. Otherwise it's mostly a polishing thing, although I did add 8 new faces (and made some improvements to the older ones).
Hopefully from now on I can make some
real progress, like advancing the arcs.
And here's an overview of some faces and armours: