aliens

Author Topic: Re: The X-Com Files - 3.6: Exotic Energy  (Read 2588596 times)

Offline psavola

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6315 on: January 18, 2025, 12:08:59 pm »
I did all four gangs, I did the underwater stuff, subterrain stuff, Dimension X stuff, Doom stuff, no more monster missions,
I took down all kind of UFOs captured and researched them all  /I have nothing more to research/

BUT I am stuck only having the Kitsune , Sinthsuit and I cannot research Plasma or the mass driver stuff or even Laser /I only can do Alien laser/

what went wrong?  I get only small UFOs and there is nothing new....

did the submods scramble my game? /I am using like 2x natasha + extra weapons/

You've barely scratched the surface of interrogating alien engineers and leaders; even a couple of navigators could give you some information. So you need to step up capturing them. You need to interrogate about two dozen of them to squeeze all the information you want out of them (and eventually progress with the alien tech). You will also need to research a few more MIBs eventually.

Offline Simi822

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6316 on: January 18, 2025, 06:48:50 pm »
thanks for the info,

MIB I did the whole thing I already had the HQ etc, also syndicate...have now the Austrian painters rings, even captured the leader alive

and as you see from my save I do all UFOs the way that I capture them all alive....

but no serious one appears.... I mean UFOs so yeah maybe just need to wait

Offline anothrgamer1234

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6317 on: January 26, 2025, 12:03:46 am »
Cult manors should only appear in cities, right? There's one that I can't seem to find despite having my agents patrol everywhere in Europe.

If anyone knows how to figure it out, this is the latitude and longitude data.

lon: 0.17749998492782332
lat: -1.0384709049366261

Offline zombieguy223

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6318 on: January 26, 2025, 10:00:08 am »
Cult manors should only appear in cities, right? There's one that I can't seem to find despite having my agents patrol everywhere in Europe.

If anyone knows how to figure it out, this is the latitude and longitude data.

lon: 0.17749998492782332
lat: -1.0384709049366261
As far as I can tell, that's in Oslo, Norway.

Offline anothrgamer1234

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6319 on: January 26, 2025, 03:51:50 pm »
As far as I can tell, that's in Oslo, Norway.

I did stumble over it on my own. But yeah, more effective ways at discovering cult manors before you get radar coverage up would be helpful. I know the intel centers can help with that, but it's not especially reliable.

Offline psavola

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6320 on: January 26, 2025, 04:37:25 pm »
I did stumble over it on my own. But yeah, more effective ways at discovering cult manors before you get radar coverage up would be helpful. I know the intel centers can help with that, but it's not especially reliable.

Radars won't help you detect the manors. The best way to find them to use a flying craft and wander around, triggering their interceptors if you hit the  manor detection range. LITTLE BIRD or CF-ARROW are best early game crafts for this, though helicopter is also workable. (Various cars are undetectable i.e. won't trigger interception so they don't work for this.)  Then you know you're close and you can investigate the area better. A second option to try to spot them with craft radar coverage without knowing the area (e.g. CF-ARROW). But usually the spawning hunter-killers is the easiest way to find the whereabouts of a manor. You should also watch out for cult crafts or certain special missions like cult infiltration. This typically means a manor is somewhere close by and has spawned the mission.

Offline Zesty

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Re: The X-Com Files - 3.6: Exotic Energy
« Reply #6321 on: January 29, 2025, 03:25:02 am »
Patrolling with cars has worked for me. The radius is small so you have to spend a lot of time microing it around but it works.