Having a blast this playthrough.
I had not encountered the military vs zombies battle before. Yowza!
I unfortunately my poor team of four with MP5s and kevlar eat a rocket and all died....
Much more fleshed out and cohesive in story and arcs.
My biggest complaint is not being able to define an algorithim for equipment distribution to my troops.
or
having a set of saved load outs that I could define by agent and then load the ship from their loadouts with a button.
and/or
I'd also love a "range" that gives the ability to shoot at targets with practice rounds or a kill house to practice in.
However, what I'm really asking for is basically a better needle for the digital heroin you're pushing.... more please