Actually, I would like to ask about two particular factions/arcs. How far is the progress on the Shogg and Osiron? I have completed the Lizard Trap mission for the Shogg, but I still get missions involving Chtonites, spiders, and Antmen.
Shogg is done. Of course additions may happen, but none are planned at the moment.
Osiron doesn't have an actual arc, they are just... there. Sometimes your paths cross, but you can't defeat them, because they're not a uniform organisation and new cells will always take place of old ones.
Hi, I started playing on the difficulty of a genius, there are more enemy units, this is the mechanics of the game, but it’s enough for me that the opponents are more accurate, etc. How to make it so that there would be no hordes of opponents, so that there would be fewer of them? In which file can this be changed?
Sorry, not something that can be done easily - you'd have to modify every single deployment.
Three reinforcements in a row on a mission with the gold tower isn't too much?
Squads appeared on all sides. I was trapped.
One turn after another? That's some really unfortunate rolls... Usually it doesn't go this fast.
Meanwhile,
2.4 has been released.- New advanced agent type: Kyberos.
- New armor: Shock Armor, Kyberos only (sprites by Brain_322).
- New terrain: Arctic Outpost (collab with Brain_322 and Dioxine, URBAN40K2 tileset by Bullet Designer).
- New missions: HSD Underwater Lab (4 variants), MiB Attack on a M.A.G.M.A. Base, Hybrid Retaliation.
- New weapons: Stun Mine (collab with Silky), Mateba Autorevolver (collab with Brain_322).
- New item: Chitin.
- New units: Xarquid, Diver Scientist (2 genders).
- New countries: Denmark, Sweden, Norway, Greece, Czechia, Saudi Arabia, Iraq, Algeria, Tunisia, Morocco, Kenya, Colombia, Chile, Peru, Ecuador.
- New cities: Dhaka, Chongqing, Guangzhou, Lahore, Chennai, Nagoya, Hyderabad, Kuala Lumpur, Quito, Guayaquil.
- Added New Zealand mountains.
- New research: Contact Crazy Hassan Weapon Store.
- New bigobs for Skorpion, Enfield, Uzi and the Kludge (by Brain_322).
- New Ufopedia picture for the Skymarshall (by Nord).
- Distinct sprites for Scorpoid Chief (by 8mono).
- Boomers are now exclusive to missions with Vampire Knights.
- Overhauled Geoscape zones and how some missions are generated.
- Some new Urban and Urban Low maps (by CosmicAfro, additional spriting by Silky).
- New farm map (by Dioxine).
- Improved Island Urban terrain nodes.
- Tormentor is orbital flight capable.
- MiB Power Suit and Stormtrooper Armor can be looted from captives.
- Synthsuit cannot be used underwater.
- Cybermines mission grants an Alenium Shard.
- Share Elerium Explosives now uses mutually exclusive researches.
- Better slacking indicator (based on Nord's idea).
- Ufopaedia pages and proper interception pictures for MiB vessels.
- Proper Bullfrog Autopsy pic.
- Tentaculat move sound.
- Cleaner SWAT van (by Alex_D).
- Fixed Star Pistol not requiring psi training.
- Fixed Hawkeye prerequisites.
- Fixed one cave block to prevent impassable combinations.
- Fixed some borders, country areas and coastal lines.
- Fixed Toronto, Buenos Aires and Rio de Janeiro placement.
- Fixed Share Elerium Explosives Tech article not appearing.
- Minor fixes.
Note: the new countries will only appear a new campaign. (Or if you edit them manually into your save.)