Thanks for the answers, it just seemed odd that the option wasn't up to the player, if in the future I do a new run I will definitely look into the options. Regarding the balancing parts:
- the smg I was referring to where the M3 and the big mac-10 which both use 50 round magazines. Considering their auto mode, they benefit too much from having the extra rounds( Afaik the m3 used a 30 round magazine).
- The thing with the cattle prod is that it comes after the electric baton, so it seemed strange to see how underperforming it was. Maybe I was just unlucky with it, but it doesn't seem to be worth the trouble.
Also one thing I forgot to ake: What does the gym do? I'm quite sure I got something wrong, but it seems to be focused on improving experienced agents judging by the + button.