I've had the same thoughts and checked soldiers' stats screen after transformation... Nothing changed.
Seems like it is another sort of a bug.
Yes, it was a bug, now fixed. And
version 1.1 has been released!- Removed all terrains made by Hobbes.
- New Durathread Factory map.
- Improved M.A.G.M.A. Minitank Factory map.
- New Alien Base, Farm and City mapblocks (by Civilian).
- Overhauled and expanded Industrial terrain (by Dioxine).
- New Geoscape theme (from Devilman Crybaby).
- New items: Smart Shotgun Ammo, Smart Shotgun Tritanium Ammo.
- Magnum has a shorter snap range.
- Improved graphics for the BlackOps Sniper Rifle (by Ethanw80) and the Multilauncher (by The Martian).
- New handob for generic shotguns (by Efrenespartano).
- Improved police resistances.
- Decreased enemy spotter timers.
- Decreased the price of the Concussion Cannon.
- Removed front doors from the Skymarshall.
- Rebalanced UAC Rocket Launcher Clip.
- Staff of Heart Grip is slower.
- Added missing descriptions to some Ufopedia articles related to the lunar arc.
- Renamed STR_STIMULANT to STR_STIMS to avoid strings clash.
- Large Alien Drone wrecks are now recovered properly.
- Fixed the Takedown Specialist commendation.
- Fixed the Helix Knight and Helix Psion transformations.
- Minor tweaks and fixes.
So, we're back online! Enjoy!