...btw, do you have any plans of making the flashlight sprite actually look like a flashlight?
Hmm, doesn't it?
EDIT:
Version 0.9.9 has been released!~
0.9.9:
- Updated to the latest OXCE.
- New units: Alien Brain, Ethereal Keeper, Hybrid Scientist, Hybrid Diplomat, ADVENT Agent, ADVENT Soldier, Natasha Morozova, Mongorn King (all by Finnik), Pontiff of Apocalypse, Imp.
- New missions: Hybrid Hideout, Suspicious Clinic, Sinister Clinic, Alien Embassy, Hybrid Medium Convoy - Alien Embassy variant, Cyberweb Heist, Natasha Morozova's Hideout, The Gathering of Mongorns (all by Finnik), Barn of Gore, Tower of Apocalypse, Lair of Apocalypse, Robot Rampage.
- New weapons: Sonic Shotgun, Sonic Heavy Cannon, Photonic Spear, Natasha's Custom VSS (all by Finnik), Kukri (by Alex D), Golf Stick, Elerium Mine.
- New facility: Large Workshop (by Krautbernd).
- New craft equipment: Radar Extender, Radar Res Processor, Targeter.
- New Catacomb maps (by Dioxine).
- New battle music for some new missions.
- New Ufopaedia articles.
- New hybrid and dog names.
- New Ufopaedia images for Giant Spider variants (by Krautbernd).
- New paperdolls for dogs (by Kato Guardian) and the Cyberweb Robosphere (by Voidavatar).
- New icon for the overstun (by Augur).
- New floorobs for the Shadowbat (by Alex D) and the VSS (by Finnik).
- Countries lost to an alien pact can now be won back.
- Added Expeditions (land and sea).
- Enabled statistical bullet conservation.
- Enabled enforced storage limits and briefing music during equipment.
- Better Pedia pages on non-weapon craft systems.
- Improved some special palettes.
- Mars has (almost) daylight now.
- American deserts no longer have Arab civilians.
- Alien bases built during infiltration are placed close to the infiltrated country.
- AI can now pilot stuff.
- New attack animation for photonic melee weapons (by Finnik).
- Improvement graphics of hostile Hybrids.
- Deep Ones and Aquatoids now have something to say.
- Removed Chtonite Commanders from the minibases.
- Added a Bloodhound to the Syndicate Monster Lab.
- Mind Probe can now be researched more easily.
- EMP Grenade is now partially stopped by armor.
- All rifles have better aimed and snap shots, and better snap range.
- Sniper rifles have better snap range.
- Sonic weapons are now manufacturable, and heavier.
- Producing Mrrshan Rifle and its ammo no longer depends on Pulse Weapons.
- Fusion Torch now deals 50-200% damage.
- Some SMGs have multi-bullet snaps now.
- Rebalanced the pitchfork.
- Muckstar's discharge no longer causes wounds.
- Rebalanced early medical items.
- Rebalanced some cult loot.
- Flying Suit no longer has backpack space (replaced with a jetpack).
- Brainer now has less armor but also has a force shield.
- David Vincent is now player controlled.
- "Trouble in Ski Resort" now starts in a house.
- In Mansion Defense, your agents no longer start on the roof.
- "The Root of All Evil" music is quieter now, because you people can't handle good bass drop.
- Expanded Osiron loot.
- Fixed the Aquatoid Office building.
- Hive terrain fixes.
- Cave terrain fixes (by Dioxine).
- Sewers terrain fixes (by Dioxine).
- Fixed alt text color.
- Fixed the Dimension X Wreck mission (wrong enemies).
- Fixed Into The Dark dependencies.
- Hit animation palette fixes.
- Fixed the Chryssalid Hives tileset.
- Fixed some Cyberweb Manufacturing stairs.
- Fixed M42's legs.
- Minor fixes.