First off: I decided to tackle my EXALT HQ. First strike: My crack team of agents in armored vests and using BlackOps weapons step in essentially weaponless and wearing business attire. Not a success. I discover it's a mansion, with 8 guys and without motion scanner. Holy..! Reload. Setup a different team matrix style: Leather Jacket, dual-wield Luger and BlackOps SMG, grab a few grenades, tonfas and combat knives. Lugers shootings in big hallways, SMGs in small corridors, grenades against the armored dudes, until I find the brainer (really cool looking! Almost more alien than a sectoid!), smack him in the head with a tonfa, rush in with a knife to kill another armored dude. Then fighting retreat to the roof and grabbing a cane on the way. Very intimidating and turned out to be great fun!
Nice!
I think I should give more warnings or something.
The issue is not really difficulty, but the chore of having to "clean" off a whole bunch of missions with what is essentially a static setup, which becomes boring. It's one reason I gave up on XPiratez. And you can't really not respond since you still need to score points for your month.
Yeah, I get what you mean. We'll see.
Yup, instead of a UFO mapblock, it'd be a special crop circle mapblock. Elerium trace could be an item or a tile, glowing stains works for sure. Maybe you need to find and "control" (stun) the farmer so he can be debriefed properly and not spread rumors. Or wipe off his memory MiB style. Or on other instances there's some elerium or virus tainted life-forms you need to capture? The main point is to provide players with a feel that there are UFOs and build up the hype, while also providing little bits of tech and trivia.
Wouldn't hunting farmers be interesting? I don't think so, and it would look a little weird. If we really want him that badly, why not just approach him? What are we going to do with him?
Or, hmm... Actually, it could work! Thanks, I'll work on this!
I meant one of the sectoids forgot his plasma pistol clip, or his mind probe after putting it down to go to the toilet A fetus seems a bit extreme of a thing to forget behind!
Yeah, but how can I miss such an obvious trope?
And I was thinking more like, some alien toilet paper rather than a plasma pistol...
Well, just trash, anyway. I think it'd be more interesting. But I can't focus too much on this...
Alien food (from a cattle mutilation site?), some alien iPad, a pistol/clip/mind probe? Little things.
Yes, exactly this kind of things.
Sure..! You find a poor woman and her alien baby.
Man, this could be a unique arc. A story arc.
>MIND BLOWN<
Nah, I was listing examples of sites. There would be either a crop circle, a car or a smashed shed, not all of them at once (All together it's a bit much, unless you want a drunk college sectoid road trip where they make graffiti, smash things up and have sex )
See, now I need to make this :q
Nice! I'm glad you like the ideas
I'm curious to find out how you link the portals. Seems unintuitive to me, but that's good!
Nice work! Very fast
I wish I had a Linux mapview. There's all kinds of interesting designs to make
[/quote]
Isn't the source code available? I'd think it would...
Quick pick: The tech tree viewer doesn't show the topic you're currently looking at because there's a bug in the strings. It should be something like:
STR_TOPIC: "Topic>{ALT} {0}"
Ah thanks, I completely forgot about this feature.
Edit: Just researched that Brainer. Wall o' text alert! I don't really know how to chop it, but it doesn't even half fit in the space In fact, I think there should be a different article to contain all of the following to another article titled something like "EXALT Termination strategy" since it has nothing to do with the Brainer any ways.
Thanks... I... That's embarrassing.
I'll fix it somehow. Maybe make another research for the Brainer as an organism.
Crash report:
[11-10-2016 20:15:59] [FATAL] A fatal error has occurred: vector::_M_range_check: __n (which is 301) >= this->size() (which is 296)
[11-10-2016 20:16:00] [FATAL] Crash dump generated at E:\Arch\G\Openxcom\OpenXcom_XFiles\user\11-10-2016_20-15-59.dmp
[11-10-2016 20:16:14] [FATAL] OpenXcom has crashed: vector::_M_range_check: __n (which is 301) >= this->size() (which is 296)
In alien turn.
OK, I'll check and get back to you later.
There's something funky about STR_CULT_CONTAINED. After interrogating a brainer and getting STR_BRAINER_CRACKED, the cult contained is not granted.
I tested removing the "needItem: true" statement of STR_CULT_CONTAINED and it was properly granted when researching the brainer.
Perhaps because it's a nasty bug, which must be fixed right now.
Thanks for catching this, it's a critical one...
And by the way, here's the new Grenade Launcher made by M.A.G.M.A. Weighs 26, plus 8 per 3 rounds... But it has automatic fire!
EDIT: Meridian, if you read this, could you please check Nord's savegame? I can't see anything obvious...