Author Topic: [Mod] Alternate Graphics for XPiratez - 099J14A Now Avaliable  (Read 44345 times)

Offline 2much

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Re: [Mod] Alternate Graphics for XPiratez - 099J14A Now Avaliable
« Reply #225 on: May 06, 2019, 08:09:30 pm »
Thank you!

Offline Roxis231

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Re: [Mod] Alternate Graphics for XPiratez - 099J14A Now Avaliable
« Reply #226 on: August 19, 2019, 10:23:41 am »
Just Downloaded Xpiratez J16 today.

While J14A still seems to work, I will begin to start on an update when my days off roll around. (Fri/Sat)

Shouldn't take too long to update, but need the time to do so first.

Offline Roxis231

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Re: [Mod] Alternate Graphics for XPiratez - 099J14A Now Avaliable
« Reply #227 on: September 02, 2019, 03:46:33 pm »
Haven't been able to do any work on this recently due to life thowing curveballs.

Just saw that 0.99J17 is up, with big changes.

Will have to start on it as soon as I have the time to download j17.

Offline Roxis231

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[Mod] Alternate Graphics for XPiratez
« Reply #228 on: October 08, 2019, 01:57:23 am »
I'm currently working on the update, but I've hit a roadblock today.

The Enviroment conditions / Armour changes for J16 and before are in a single set of lists, but J17 splits them into two seemingly identical lists.

Can anyone explain the changes for this please - I know I'm overlooking something, but no clue as to where?

Edit: Ok - think I've got it, have asked Dioxine to check while I work on the other problems
« Last Edit: October 16, 2019, 12:47:25 am by Roxis231 »