Hello. again.
I did some experimenting to figure out how to do this. The only thing I came up with was to use a "Universal Translator" as implants for the alien-types which have a getOneFree.
The attachment has a working example for the standard X-Com (not TFTD), but you should have an easy task making this work for the sequel.
At the moment
it only works with Sectoid/Floater Corpses/Soldiers/Navigators. Engineers/Medics/Leaders are all unchanged.
To check if it works in your installation:A - start a new game
B - get either a Sectoid or Floater Corpse
C - get the corresponding live alien (Soldier rank)
D - get the corresponding live alien (Navigator rank)
1 - Soldiers/Navigators cannot be researched, despite them being in the Alien Containment.
2 - research the Corpse, this unlocks the Soldier rank.
3 - research the Soldier, this unlocks the Mind Probe.
4 - research the Mind Probe, this unlocks the Universal Translator and the Implanted Floater/Sectoid Navigator.
5 - manufacture Universal Translators (you get three UT's from one Mind Probe).
6 - "manufacture" the Implanted Floater/Sectoid Navigator.
7 - research the Implanted Floater/Sectoid Navigator to unlock their secrets.
PS!You
cannot ever research the Floater/Sectoid Navigators themselves. They are unavailable for research until they are Implanted in the Workshop.
If you can use any of this, please feel free to inform me if you succeed.
Unfortunately I cannot make this mod for the Final Mod Pack, as that would require to research live aliens in order to get access to the Mind Probe (and you would need the Mind Probe to research live aliens...
)
Sincerely
Kjotleik