Author Topic: Melee weapons - Special armor bonus.  (Read 3362 times)

Offline GarlandSP

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Melee weapons - Special armor bonus.
« on: April 22, 2016, 03:12:43 am »
This is a newb question but, i was wondering what means ( Checking Bootypedia) the Special: Armor +-xx%.

Does it means is less effective vs enemy armor? what means if its a negative percentage or a positive one?


Offline legionof1

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Re: Melee weapons - Special armor bonus.
« Reply #1 on: April 22, 2016, 08:10:08 am »
A positive means armor is more effective. Negative means less effective.

Offline Dioxine

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Re: Melee weapons - Special armor bonus.
« Reply #2 on: April 22, 2016, 01:02:08 pm »
Eg. Armor -20% means enemy armor is only 80% effective against that weapon.
« Last Edit: April 22, 2016, 01:31:40 pm by Dioxine »

Offline Cristao

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Re: Melee weapons - Special armor bonus.
« Reply #3 on: April 22, 2016, 01:21:11 pm »
If it helps - the weapon does less damage on (Armor +XX%) than on (Armor -XX%).

Offline Bloax

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Re: Melee weapons - Special armor bonus.
« Reply #4 on: April 22, 2016, 06:18:31 pm »
Well not necessarily, Armor +x% will make the weapon much worse at penetrating enemy armor, and the opposite if it's Armor -x%.
But otherwise Armor -x% doesn't actually make the weapon all that much better against already low armor targets (like a sectogre or something).

Not sure how many "almost ignore armor but don't actually do all that much damage" weapons exist in the game at the moment though. :-)

Offline Dioxine

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Re: Melee weapons - Special armor bonus.
« Reply #5 on: April 22, 2016, 06:32:20 pm »
Not sure how many "almost ignore armor but don't actually do all that much damage" weapons exist in the game at the moment though. :-)

I rate Star Gods' ghost beams as such - low damage but 90% penetration :)

Also with huge raw damage, an armor needs to be really thick to make a difference - katana is an example of such a weapon.