aliens

Author Topic: [MAPS] 20x20 ALT/Farm +Map fixes +Terrain  (Read 14249 times)

Offline new_civilian

  • Commander
  • *****
  • Posts: 725
    • View Profile
[MAPS] 20x20 ALT/Farm +Map fixes +Terrain
« on: April 17, 2016, 11:53:57 am »
Just what the topic title says- I wanted a bit more variety in that terrain and the maps already available were no longer enough, so...
« Last Edit: April 25, 2016, 02:13:39 pm by new_civilian »

Offline new_civilian

  • Commander
  • *****
  • Posts: 725
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #1 on: April 17, 2016, 11:54:54 am »
here more screens and the zip.

Beware: The default Farm terrain does not support 20x20 mapblocks, so you better put them into another one, like e.g. Hobbes CULTAFARMA terrain etc.


As usual: Feel free to use these files in any way you see fit. And no, the Outhouse on one of the maps has no real toilet there. The hunter's stand does have a node so sometimes you will see a unit there, hunting wabbits maybe...  ;D


I also fixed the missing corner tiles on all possible farm maps (custom, mine and original), the fix can be downloaded here: https://openxcom.org/forum/index.php?topic=4542.msg63461#msg63461
« Last Edit: April 25, 2016, 01:41:12 pm by new_civilian »

Offline hellrazor

  • Commander
  • *****
  • Posts: 1982
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #2 on: April 17, 2016, 12:01:10 pm »
Uhhhh.
Simple but nice nice looking. *downloads*

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10735
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #3 on: April 17, 2016, 12:13:29 pm »
OK, I'm adding this too to the FMP and my other project.
Thanks! :D

Offline davide

  • Commander
  • *****
  • Posts: 563
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #4 on: April 18, 2016, 02:21:11 am »
Good!

I remember a mine old post about some original contents for farm terrain

https://openxcom.org/forum/index.php/topic,3403.msg43760.html#msg43760

Unfortunately, It remains incomplete

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10735
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #5 on: April 18, 2016, 03:05:41 am »
Good!

I remember a mine old post about some original contents for farm terrain

https://openxcom.org/forum/index.php/topic,3403.msg43760.html#msg43760

Unfortunately, It remains incomplete

Yeah, it doesn't really mesh with Farm well, but could be a very nice new terrain. Actually I've been looking at your tiles earlier today, but haven't come up with anything concrete yet. If it's supposed to be new terrain, it needs a lot of work!

Offline davide

  • Commander
  • *****
  • Posts: 563
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #6 on: April 18, 2016, 09:00:13 am »
Map tilsets Cultivat+Barn have only 65 tile,
New "Farm" tileset could integrate it

The major effort is to make the new MCD ... :-[

Offline Blank

  • Captain
  • ***
  • Posts: 62
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #7 on: April 18, 2016, 05:56:13 pm »
More additions to the old farm terrain has to be good. Looks a lot more rural and less built up this way.

Offline yrizoud

  • Commander
  • *****
  • Posts: 1014
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #8 on: April 18, 2016, 07:25:49 pm »
About New_civilians's terrain : I'm sorry but I don't find these very good  :( The idea of using a road in center, to split the fields in 4, is completely different from what the original farm did, so they don't "meld" well together.
Also, tactically, they don't seem like very interesting terrains. There are very few things more than 1x1 to block line of sight, and so many axes of symmetry that the terrains behave the same, no matter how they are arranged together.
IMO, extra "farm" blocks could include :
- cattle shelters and work cabins : small (3-5 tiles wide), with no door, because an entire wall is open. These are always dangerous places to approach then safe to hide in.
- In the fields, packed hay should be where the tall grass has been cut. Good opportunity for assymetry, and if the packed hay is close to the east or south borders, climbing on them may allow peeking - a lot of farm blocks have a hedge on north and west.
- Large pile of dung dirt could be used as a minor spot of elevation (1 level high, 4x4 or 6x6). Always interesting to hide behind or climb on top.

edit: I tried with MapView, there are really few tiles in CULTIVAT and FARM :/
Here are two blocks which illustrate what I meant : the partially cropped field on left (mostly for flavor, the packed hay is really not tall), and a cattle shelter on right.
« Last Edit: April 19, 2016, 02:02:26 am by yrizoud »

Offline yrizoud

  • Commander
  • *****
  • Posts: 1014
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #9 on: April 19, 2016, 04:15:54 pm »
Well sorry but it was not clear ("8 new farm terrain mapblocks", sounds like a add-on to the original 18) If you mean it as a stand-alone terrain, there's no consistency problem.
And if I tried my hand at map editing, it was not to say "I can easily do better". I wanted to clarify my meaning when possible, and see what is impossible due to lack of available tiles. And indeed, the tile set is extremely reduced, so I can't really blame your maps for having few 3D shapes.
I only want to be productive, if I can. Isometric drawing is not my specialty, but I can try draw blocks. Are there tiles which you'd like, for a farm terrain or something else ? Something for a cylindrical silo ? Man-sized hay bales to hide behind ? Propane tank to blow up?

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10735
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #10 on: April 19, 2016, 05:33:28 pm »
Making another farm tileset is a sorely needed thing. Davide linked some resources which while a bit incompatible visually can be a good starter.

New tiles I would suggest, in addition to your post:
  • Some farm machinery. Something like a small tractor would suffice.
  • Some small architecture which can't be built with normal tiles, like a well (4 tiles?) or a doghouse.
  • Some wooden blocks lying around.
  • Trees. The ones from the forest are good enough.
  • Freshly cultivated ground (a bit slower movement?).
  • More plants. We have potatoes and wheat, why not tomatoes, corn or rape? That would be easy to draw.
  • Stone walls, Irish style (think Diablo). Low "fences" or maybe even actual walls.
  • Stones. The big ones from the Mountain terrain.
  • A pond? :)

Offline Hobbes

  • Commander
  • *****
  • Posts: 2099
  • Infiltration subroutine in progress
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #11 on: April 19, 2016, 06:45:39 pm »
Making another farm tileset is a sorely needed thing. Davide linked some resources which while a bit incompatible visually can be a good starter.

New tiles I would suggest, in addition to your post:
  • Some farm machinery. Something like a small tractor would suffice.
  • Some small architecture which can't be built with normal tiles, like a well (4 tiles?) or a doghouse.
  • Some wooden blocks lying around.
  • Trees. The ones from the forest are good enough.
  • Freshly cultivated ground (a bit slower movement?).
  • More plants. We have potatoes and wheat, why not tomatoes, corn or rape? That would be easy to draw.
  • Stone walls, Irish style (think Diablo). Low "fences" or maybe even actual walls.
  • Stones. The big ones from the Mountain terrain.
  • A pond? :)

Cows

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #12 on: April 19, 2016, 06:53:45 pm »

Offline yrizoud

  • Commander
  • *****
  • Posts: 1014
    • View Profile
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #13 on: April 19, 2016, 09:57:04 pm »
Well, the way the tile system works, you know what's going to happen...

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 10735
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
    • Email
Re: [MAPS] Eight new 20x20 Farm Terrain Mapblocks
« Reply #14 on: April 19, 2016, 11:46:13 pm »
Well, the way the tile system works, you know what's going to happen...

Brilliant! :D

And yeah, I'm... planning doing cows at some point. Actually collected a few sprites from other games.

And cats. I always wanted cats as civilians.