Author Topic: [GAMEPLAY] Lifts in XCOM 1 behave like in TFTD  (Read 3341 times)

Offline new_civilian

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[GAMEPLAY] Lifts in XCOM 1 behave like in TFTD
« on: April 07, 2016, 11:13:35 am »
Something quick and dirty

An experimental mod that makes UFO lift tiles behave like the ones in TFTD: You can now not see and shoot through lift tiles. This makes the game easier as you can simply block a lift by standing on it. But it also allows blocking by enemies, so....

Feel free to use these files in any way you see fit.

civilian 2016