Smugglers are shown as JAMMED, but hyper-waves help a bunch. They also don't have as much good loot as one would expect, the only really useful things I got was 2 snuffy rifles, boom gun, and rare sniper gauss, everything else I could get elsewhere (like banana clips, rpgs, and one smuggling ship full of x-grog).
2603, March
-Interceptions
No. Nada. Too dangerous. I only have bonny, shark jetbike and deliverator in my possession, so most good ships are out of my reach, and rest will land anyway. Also, retaliation. It is bad, and I don't want more than 1 retal\mo.
-Research
Depends on player heavily, I only now started expanding in craft weapons direction, but I have some basic voodoo, guardian armour, and ability to manufacture laser ammunition.
Interrogations\gun almanachs\data disks are useful and quick source of info, and sometimes are necessary. They also can give access to some nifty stuff at black market (indirectly).
I can't really advice anything, just do what you think is best for you.