Besides that, I got the same error right now too... so there are probably still some glitches to expect... I remember SupSuper and Shoes were fixing that several times... let's wait until we're in synch with master.
About that power reduction with range... what happens if the power drops into negatives?
3.1 will be on the same version of nightly. Right now bug is only in post mission briefing? If its bug in code I could try find commit that fix it.
Edit:Look at this commit: https://github.com/SupSuper/OpenXcom/commit/4a6b67655dbdfa4228d388e4d867d3b20bbaac8dthis may have something to do with it.
New version is up... upgraded to OXCE 3.1... download in the first post... including new data files.PS: the bug with running is fixed too
CMakeFiles/openxcom.dir/Mod/Armor.cpp.o: In function `OpenXcom::Armor::load(YAML::Node const&, OpenXcom::ModScript const&)':
git clone https://github.com/MeridianOXC/OpenXcom.git -b oxce3.0-plus-protomkdir OpenXcom/buildcd OpenXcom/buildsed -i "/ModScript.cpp/d" ../src/CMakeLists.txtcmake -DCMAKE_BUILD_TYPE=Release ..make -j9 && mv bin/openxcom ~/bin/openxcom-new