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Author Topic: [OLD] Old OXCE+ discussion thread  (Read 855633 times)

Offline Solarius Scorch

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Re: Meridian's resources and mods for X-PirateZ
« Reply #315 on: March 01, 2016, 08:36:08 pm »
Then I'd also like the "looks: almost dead" added somewhere there. :D

Offline ivandogovich

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Re: Meridian's resources and mods for X-PirateZ
« Reply #316 on: March 01, 2016, 08:46:04 pm »
but no numbers, just 'light', 'heavy', 'critical' damage or sth.

... based on percentage of the targets health.

- light = 0 - 10 %
- medium = 10 - 30%
- heavy = 30 - 60%
- critical = 60% +

etc

Offline Dioxine

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Re: Meridian's resources and mods for X-PirateZ
« Reply #317 on: March 01, 2016, 08:59:29 pm »
Medium damage sounds so uncool :)

Offline Arthanor

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Re: Meridian's resources and mods for X-PirateZ
« Reply #318 on: March 01, 2016, 09:26:48 pm »
telling damage?

Offline Dioxine

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Re: Meridian's resources and mods for X-PirateZ
« Reply #319 on: March 01, 2016, 09:30:06 pm »
Actually Bloax had the best idea so far:

<+Bloaxor> ![2/3]: If you hit something and the message ends with !, that means you did 7-17 damage. !!: 18-35. !!!: 36-71. !!!!: 72-143. !!!!!: 144-287. !!!!!!: 288+; and so on. Yikes!

(damage after armor)

Offline Boltgun

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Re: Meridian's resources and mods for X-PirateZ
« Reply #320 on: March 02, 2016, 01:08:02 pm »
An alternative could be telling more about the percentage roll resulting from a shot.

Perhaps it should tell :
- 0-50% : Glancing hit
- 50-150% : Hit
- 150%-200% : Perfect hit

And as an option, tell 'no damage' if there is neither hp or stun damage applied. At least you'll know if you've been simply unlucky.
« Last Edit: March 02, 2016, 01:11:42 pm by Boltgun »

Offline Yankes

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Re: Meridian's resources and mods for X-PirateZ
« Reply #321 on: March 02, 2016, 06:56:45 pm »
Then I'd also like the "looks: almost dead" added somewhere there. :D
This is possible in 2.9. You can change torso (or any other part if you are crazy enough) based on lost hp.

Offline Solarius Scorch

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Re: Meridian's resources and mods for X-PirateZ
« Reply #322 on: March 03, 2016, 05:16:09 pm »
This is possible in 2.9. You can change torso (or any other part if you are crazy enough) based on lost hp.

Yeah, but I was referring to Fallout and the text console.

Offline Moon_Dew

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Re: Meridian's resources and mods for X-PirateZ
« Reply #323 on: March 05, 2016, 11:05:18 pm »
Could someone explain how to install this, please?

Offline Moon_Dew

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Re: Meridian's resources and mods for X-PirateZ
« Reply #324 on: March 06, 2016, 12:57:41 am »
Semi-related to this thread.  Before you log-off, do your fellow members a favor, and CHECK YOUR INBOX!!!

Someone may have asked you an important question, so please check your inbox and reply to your messages.

Offline Bloax

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Re: Meridian's resources and mods for X-PirateZ
« Reply #325 on: March 06, 2016, 01:24:20 am »
quite a lot of ruckus for something that is supposed to work by dumping it into the base folder the piratez mod comes with and then running OpenXcomExPlus29.exe instead of OpenXcomExPlus.exe

Offline Moon_Dew

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Re: Meridian's resources and mods for X-PirateZ
« Reply #326 on: March 06, 2016, 01:26:57 am »
Sorry, I wasn't for sure if that was all I had to do or not, and was getting irritated by the fact that no one explained this.  Thanks.

By the way, semi-related, is there a way to make my pirates invincible, or at least close to it?  Like some sort of code to edit or something like that?
« Last Edit: March 06, 2016, 01:29:38 am by Moon_Dew »

Offline Dioxine

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Re: Meridian's resources and mods for X-PirateZ
« Reply #327 on: March 06, 2016, 01:48:05 am »
By the way, semi-related, is there a way to make my pirates invincible, or at least close to it?  Like some sort of code to edit or something like that?

Cheaters are NOT welcome here.

Your questions are adressed in the documentation, plus no one is obliged to answer right away. Pai Sho is a game of Patience.

Offline Moon_Dew

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Re: Meridian's resources and mods for X-PirateZ
« Reply #328 on: March 06, 2016, 02:21:57 am »
Game's calling it the Ufopedia instead of the Bootypedia...what did I do wrong?

Offline Dioxine

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Re: Meridian's resources and mods for X-PirateZ
« Reply #329 on: March 06, 2016, 02:48:52 am »
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