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Author Topic: [TFTD] Second Alien War {current stage: leaving the starting line}  (Read 19771 times)

Offline Quinch

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #30 on: October 20, 2015, 06:48:54 am »
This sounds like an absolutely awesome mod! I wish you the best of luck with it.

Do you have any plans to add new alien races or ranks?

Working on diversified ranks now, no new races until someone introduces some. None of the UFO races really fit the theme.

Basically, I split the aliens into combat races and science races. Gill and Lobster Men tend to be more frontline, Aquatoids and Tasoths are squishier, but can psi attack, even the rank-and-file, though with varying degrees of power. Psi LOS is strongly encouraged, though.

Mines have a detection radius which covers all 8 adjacent tiles. If someone steps inside, the thing goes boom. I guess you could make them less than ideal by limiting blast radius to 1, so if someone steps next to the mine diagonally, the blast will not touch him.

I'll probably set the radius to 2. I do need to address explosives in the early game, though - grenades are pretty overpowered against gill men and aquatoids, so it's fairly easy to spam them. I might have to nerf throwing accuracy for starting soldiers or, once different soldier types get implemented {or documented?}, I'll probably implement hiring of specialized troops.

Offline aquanaut

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #31 on: November 04, 2015, 07:50:19 am »
By the way, how far do you plan to rework or rewrite the storyline?

Offline Quinch

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #32 on: November 04, 2015, 08:02:31 am »
Pretty much all the way through. In all honesty, the background writeups for TFTD are like a bad fanfic.

This isn't to say mine is guaranteed to be that much better, but I do hope I can be a little unpredictable.

Offline Solarius Scorch

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #33 on: December 02, 2015, 07:47:44 pm »
Hey Quinch, how's your project going? I am honestly waiting to try it out. :)

BTW I wonder if you're planning any new terrains? I don't think we have any for TFTD.

Offline arrakis69ct

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #34 on: December 15, 2015, 01:04:34 pm »
waiting.....

Offline Quinch

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #35 on: December 15, 2015, 07:53:17 pm »
Sorry, I haven't had much time to work on it lately. I've also been doing a lot of back and forth on how I want the gameplay to work. I have the background/plot pretty much hammered out, but delivering that through gameplay and research is proving to be pretty tricky.

Offline Solarius Scorch

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Re: [TFTD] Second Alien War {current stage: leaving the starting line}
« Reply #36 on: December 16, 2015, 04:00:09 pm »
Sure, it's understandable.

Good luck with that. If you want to brainstorm, let us know.