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Author Topic: [WIP][TOTAL CONVERSION] UFO: Alien Takeover (old tread)  (Read 47398 times)

Offline Cooper

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Re: [WIP][TOTAL CONVERSION] UFO: Alien Takeover
« Reply #75 on: December 22, 2022, 07:54:25 pm »
Wow that is super!!! Im not sure avout the "time looper" , it's very cheaty, maybe remove from game or one usage per missionallowed?

Startin game time is set in 1120, May i advice to use same as TFTD, that is to say 2040?

Thanks :D

I totally understand your concern about the Time Looper, however the ammo is very expensive to manufacture (requires 35 Elerium for each ammo/use, and Elerium will, especially from mid game, be used for a lot of other things too) so you would only use it when it is really needed. You can not manufacture the Time Loopers either, only on a rare occasion find them in Alien Storage Facilities.

I'm actually changing starting year in the next version, because year 1120 seems too far away from what we normally relate to.  Also some of the tech in the mod did not exist in 1120. But its gonna be set to 1980, because the story begins before X-Com var formed, and also I prefer a more retro-vibe.

Offline Cooper

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Re: [WIP][TOTAL CONVERSION] UFO: Alien Takeover
« Reply #76 on: January 27, 2023, 05:35:05 pm »
Version 0.3.0 is out!

See this post for changelog: https://openxcom.org/forum/index.php/topic,4163.msg150527.html#msg150527

Edit: Thank you for 169 downloads on version 0.3.0 :D Version 0.3.1 is now out, see attachment.

Edit: Version 0.3.2 is out! Download is attached to this post: https://openxcom.org/forum/index.php/topic,4163.msg150527.html#msg150527

EDIT: LATEST UPDATE AND DOWNLOAD IS MOVED HERE: https://openxcom.org/forum/index.php/topic,11769.0.html
« Last Edit: January 17, 2024, 09:41:58 pm by Cooper »