i've been noticing from a while on my modded game, that my agents could see though the "back-facing" walls of ufo (attached).
(they're not walls but objects -mcd_type 3-, "big walls"-enabled.
since i mess a lot with the tiles i didn't mind it, i though it was my fault. but now i'm seeing the exact same behavior on Meridian's let's play of xpiratez.
so i think the thing need to be checked at least at this point.
i didn't have the time to lookproperly but going by memory what happens is (when ufo is looked from the affected directions, north and west):
- the interiors are exposed (no more black)
- but units/floorobs are not revealed
can't say exactly.. but i think that (at least the small ufo) remained consistently "blacked-out" once.
(could it be a wrong mcd patch?)
(could it be that it started to happening after adding support for TFTD special walls?)
edit:
fix here:
https://openxcom.org/forum/index.php/topic,4117.msg55113.html#msg55113