Author Topic: Extended Piratez general FAQ/Strategy Guide  (Read 423411 times)

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #960 on: December 11, 2024, 03:20:43 pm »
Updated also air_supremacy sav to be compatible with the new N10, see here, so got into the end of april 2604, got an "odiousless captain" (i have no picked up a specific captain class) still missing "academy engineering" and "guild engineering"but got "industrial tools" which is rather crucial for the research, alon started the "seek out the desert witch" quest and got challenged by cleopatra, altohugh i really should start nuilding a second base and expand my vessel fleet...

Any hint on how i should preceed?  :)

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #961 on: December 23, 2024, 04:07:09 pm »
I've noticed tha on some gournd assoult crash recovery missions - mostly supply ships - these appera to be turn-timed in a number of 10, once turne expire there is a debriefing screen and my vessel if forced to leave, why it is? In the briefing game tells nothing, it the same gournd assault briefin screen.

Why this is so?

Offline zombieguy223

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #962 on: December 23, 2024, 05:10:23 pm »
I've noticed tha on some gournd assoult crash recovery missions - mostly supply ships - these appera to be turn-timed in a number of 10, once turne expire there is a debriefing screen and my vessel if forced to leave, why it is? In the briefing game tells nothing, it the same gournd assault briefin screen.

Why this is so?
There is a warning about this in the Pedia entry for supply ships, but I think that's the only explicit mention of there being any kind of time limit, and it doesn't mention a specific length of time:
Quote from: Bootypedia
Supply Ships are used to fly regular supply runs to enemy Secret Bases. They are fast and hard to get once they manage to get close to their Base, but should yield significant booty (especially Hellerium) with only moderate risk, if we work fast - they're rigged to explode.

So there is some warning about this, but it's fairly easy to miss if you aren't reading all of the entries. And there isn't a mention of it in the actual mission briefing either.

Offline ontherun

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Re: Extended Piratez general FAQ/Strategy Guide
« Reply #963 on: December 23, 2024, 08:04:16 pm »
but then the enemies on the ground are supposed to be killed? If so they should be rilevant in the score ?