Author Topic: [ARMOR] [GRAPHICS] Alternate Suit  (Read 17823 times)

Offline Zane

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[ARMOR] [GRAPHICS] Alternate Suit
« on: November 16, 2015, 10:34:24 am »
Hello all. I tried redesign classic Power Suit armor for openXcom.

Old version always seemed awkward and like the big bag on body. A new it’s more futuristic and looks more dangerous.

Inventory images will be later...
« Last Edit: November 13, 2017, 09:58:09 pm by Zane »

niculinux

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #1 on: November 16, 2015, 12:04:03 pm »
Really like it, thanks!

Offline Arthanor

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #2 on: November 16, 2015, 05:28:31 pm »
That looks REALLY cool! Well done :D

Offline Hobbes

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #3 on: November 16, 2015, 06:20:28 pm »
Hello all. I tried redesign classic Power Suit armor for openXcom.

Old version always seemed awkward and like the big bag on body. A new it’s more futuristic and looks more dangerous.

Inventory images will be later...

Nice :)

Would you be interested in also designing the Autopsy and Interrogation images? Because I would like to add this to my UFO Redux mod but as an bad-ass alien. You could even come up with a name for it :)

Offline Dioxine

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #4 on: November 16, 2015, 06:48:29 pm »
Replacing the monochrome black with color #15 (blueish black) would also allow for easy recoloring of the sprite :)

Offline hellrazor

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #5 on: November 16, 2015, 06:55:04 pm »
Nice :)

Coudl be a replacement for my current Reinforced Power Suit and Flying Suit sprites.
Or as a Human enemy.

Offline DracoGriffin

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #6 on: November 16, 2015, 07:37:35 pm »
And the modders come drooling with anticipation!

Offline Hythlodaeus

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #7 on: November 16, 2015, 09:58:19 pm »
Looks weird

Offline Zane

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #8 on: November 17, 2015, 07:31:39 pm »
I wasn't planning to do alien. But at the request drew an alternative set for the ufopedia.

I had the idea to make plant life form: parasite type vines that surgically(?) implanted in the human body and feeds on flesh. The parasite is enclosed in a durable standalone armor on human anatomy, because he cannot survive in earth's atmosphere.

Offline Hobbes

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #9 on: November 17, 2015, 10:58:41 pm »
I wasn't planning to do alien. But at the request drew an alternative set for the ufopedia.

I had the idea to make plant life form: parasite type vines that surgically(?) implanted in the human body and feeds on flesh. The parasite is enclosed in a durable standalone armor on human anatomy, because he cannot survive in earth's atmosphere.

Ohhh nice nice, thank you very much :)

I actually went ahead and did a recoloring of the sprite that looks well.
« Last Edit: November 17, 2015, 11:07:35 pm by Hobbes »

Offline Dioxine

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #10 on: November 17, 2015, 11:38:34 pm »
Woo, Starcraft Marines! I think both ideas are, actually, great :)

Offline Hobbes

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Re: [ARMOR] [GRAPHICS] Alternate Power Suit
« Reply #11 on: December 11, 2015, 09:11:27 pm »
Been working to add the red version as the new 'Parasite Vine' alien (better name required?) by recoloring the UFOPedia images.

@Zane: have you done any work on the Floorob, BigOb and Inventory pictures? The inventory image is not 100% essential for everything to work but for the other two are needed for the unit to work (I'm using the old power suit ones)

Here are the recolored UFOPaedia images attached below

Offline Zane

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Re: [ARMOR] [GRAPHICS] Alternate Suit
« Reply #12 on: November 13, 2017, 10:03:28 pm »
New combat suit with alien alloys

Offline Zane

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Re: [ARMOR] [GRAPHICS] Alternate Suit
« Reply #13 on: November 13, 2017, 10:08:57 pm »
bonus: Big black Grenade launcher

niculinux

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Re: [ARMOR] [GRAPHICS] Alternate Suit
« Reply #14 on: November 14, 2017, 11:37:49 am »
Since the forum has a dedicated section how about  to move this in the proper forum?