Author Topic: UFO Redux 0.8 released  (Read 12690 times)

Offline begri

  • Captain
  • ***
  • Posts: 66
    • View Profile
Re: UFO Redux 0.8 released
« Reply #30 on: November 21, 2015, 09:31:55 pm »
2 interesting things in log file:

[FATAL]   Map generator encountered an error: no xcom units could be placed on the map.

[INFO]   Loading font... Font.dat
[INFO]   /etc/timidity/freepats.cfg: No such file or directory


Sent from my SM-T800 using Tapatalk


Offline begri

  • Captain
  • ***
  • Posts: 66
    • View Profile
Re: UFO Redux 0.8 released
« Reply #31 on: November 21, 2015, 09:33:38 pm »
UFO seats on Complex YY-18? What do you mean or can you post a pic?
Yes

Sent from my SM-T800 using Tapatalk


Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #32 on: November 22, 2015, 12:56:57 am »
2 interesting things in log file:

[FATAL]   Map generator encountered an error: no xcom units could be placed on the map.

This bug I already had a suspicion, although I can't understand exactly why. But I'll get it fixed, thanks for the notice.

Yes

Sent from my SM-T800 using Tapatalk

There are no UFO seats on Redux, if you mean the blue ones.
« Last Edit: November 22, 2015, 02:47:10 am by Hobbes »

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #33 on: November 26, 2015, 05:53:34 pm »
I've just uploaded 0.8d and updated the links for download. 0.8d contains fixes to the bugs previously posted (plus a few more I discovered).

Offline silencer_pl

  • Colonel
  • ****
  • Posts: 246
    • View Profile
Re: UFO Redux 0.8 released
« Reply #34 on: December 13, 2015, 07:16:48 pm »
Cannot download.

THERE WAS AN ERROR
The page you requested was not found. Please try again.

[DISABLED: TEMPORARY PAGE]
« Last Edit: December 13, 2015, 08:29:45 pm by Hobbes »

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #35 on: December 13, 2015, 08:29:55 pm »
Cannot download.

THERE WAS AN ERROR
The page you requested was not found. Please try again.

[DISABLED: TEMPORARY PAGE]

Alternate download link Version 0.8d (use this until mod portal is fixed)

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #36 on: December 14, 2015, 06:41:44 pm »
Version 0.8e released, available for download here: https://www.openxcom.com/content/files/grkHR6TD/UFO%20REDUX%20v0.8e.zip

0.8e contains bug fixes, plus adds the Muton Berserker and Muton Elite and Combat Armor. Enjoy :)
« Last Edit: December 14, 2015, 06:44:16 pm by Hobbes »

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #37 on: December 26, 2015, 08:03:45 pm »
Version 0.8g released - mostly bug fixes for terrains

Download link: https://www.openxcom.com/content/files/vhzOAPKh/UFO%20REDUX%20v0.8g.zip
« Last Edit: December 27, 2015, 08:02:17 pm by Hobbes »

Offline silencer_pl

  • Colonel
  • ****
  • Posts: 246
    • View Profile
Re: UFO Redux 0.8 released
« Reply #38 on: December 27, 2015, 03:00:09 pm »
Please add such things as optional download. Also I think this option is additional mod in OpenXcom? Yes I have deleted Omega stat strings.

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #39 on: December 27, 2015, 07:57:49 pm »
Please add such things as optional download. Also I think this option is additional mod in OpenXcom? Yes I have deleted Omega stat strings.

Sorry, forgot to remove that ruleset, not a part of the mod.

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #40 on: January 02, 2016, 07:00:22 am »
Happy New Year to all, and I've just uploaded version 0.8h containing the fix for the Waspite Commander research crash that was reported a couple of days ago (kudos to SupSuper for pointing it out). :)

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #41 on: January 17, 2016, 06:22:51 pm »
Version 0.8j has been released and available here

List of changes:
* Fix to the large numbers of UFOs being generated each month
* Fixes the .RMP node routes files. You should also upgrade your nightly to the latest versions since the developers added a crash safeguard due to similar issues with TFTD's vanilla .RMP files (which Redux also uses)
* Fixes to several other terrain issues, reported here and in other threads, thank you to hellrazor, silencer_pl and others
* Fixes to other small issues

Offline GrossorMD

  • Sergeant
  • **
  • Posts: 27
    • View Profile
Re: UFO Redux 0.8 released
« Reply #42 on: February 23, 2016, 03:57:51 pm »
Is 8j currently the latest version?

Offline Hobbes

  • Moderator
  • Commander
  • ***
  • Posts: 3463
  • Infiltration subroutine in progress
    • View Profile
Re: UFO Redux 0.8 released
« Reply #43 on: February 24, 2016, 04:34:46 am »
Is 8j currently the latest version?

Yes. I haven't been able to finish 0.9 due to XCOM 2's release but I'll get back to it in the future, and until then I'll still be releasing fixes for any critical bugs discovered. 

Offline hellrazor

  • Commander
  • *****
  • Posts: 2199
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: UFO Redux 0.8 released
« Reply #44 on: February 25, 2016, 10:50:58 am »
Yes. I haven't been able to finish 0.9 due to XCOM 2's release but I'll get back to it in the future, and until then I'll still be releasing fixes for any critical bugs discovered.

I hope your having fun playing xcom2.
Unfortunatly i can not play the game now, so i am watching a LP of it on youtube, can't wait what kind of storyline they came up with.