I think I found a bug. When I use Moonshine on a friendly instead of on the user, the stun damage is applied to the moonshine user, not the recipient of the moonshine. I had an archer run out of energy, so I sent someone to give them a sip. The archer got the energy, while the moonshiner got the stun. The archer was supposed to receive the stun.
Also Mutant Meat does not work below a certain hit point threshold, as the stun it gives is too high, so it aborts. I am guessing this is by design, but it makes it not very useful in dire situations in a Mansion run. Would prefer the stun stated in description and have characters go into a food coma, so someone needs to give them water.