Author Topic: Bugs & Crash Reports  (Read 1751617 times)

Offline Zharkov

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Re: Bugs & Crash Reports
« Reply #1155 on: November 13, 2016, 06:38:53 pm »
Is it intentional the Military Police is cooperating with humanists?

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #1156 on: November 13, 2016, 06:54:49 pm »
Yes, it's quite common. People keep asking about it and I don't really understand why. :)

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1157 on: November 13, 2016, 09:56:10 pm »
Historically, local police was always friendly to the KKK. Play Piratez, learn history :)

Offline Zharkov

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Re: Bugs & Crash Reports
« Reply #1158 on: November 13, 2016, 10:02:31 pm »
Historically, local police was always friendly to the KKK. Play Piratez, learn history :)

Historically?

Offline Eddie

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Re: Bugs & Crash Reports
« Reply #1159 on: November 13, 2016, 10:15:16 pm »
Possible non-critical bug in research:

Code: [Select]
  - name: STR_CODEX_RED
    requiresBaseFunc: [CPU]
    cost: 5
    points: 100
    needItem: true
    lookup: STR_LITTLE_ILYA_REPORT
    unlocks:
      - STR_CODEX_GR_RD
      - STR_CODEX_GY_RD
      - STR_FLAME_CANNON_REPORT

Should that really unlock flame cannon report?

Offline RSSwizard

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Re: Bugs & Crash Reports
« Reply #1160 on: November 14, 2016, 05:10:29 am »
New 3.5 extended is crashing when loading x-piratez. I deleted my cfg file so it would load normally and it did, but when I selected to load the mod (no other mods) it crashed.

type of crash is 'appcrash', log file doesnt show anything unusual, program loaded fine without having any mods selected though.

edit: I also upgraded to the latest xpiratez (99E1) in addition to 3.5
« Last Edit: November 14, 2016, 05:12:20 am by RSSwizard »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1161 on: November 14, 2016, 06:10:02 am »
It will crash, since it's incompatible. Piratez use OXCE+ 3.3, not OXCE 3.5. Should probably work with OXCE+ 3.5, once Meridian finishes it, but in all probability I will have to release a new Piratez version after that as well; so it'll probably take around a month.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #1162 on: November 14, 2016, 09:02:42 am »
It will run only with oxce+ 3.3
3.5 will not be compatible and will require a new piratez release.

Offline Ashghan

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Re: Bugs & Crash Reports
« Reply #1163 on: November 14, 2016, 07:00:06 pm »
I've actually had to register to do it, but...

I want to report a fatal crash - on trying to manufacture a Fortuna (I'm fairly certain it goes the same for other Bonny variants) I get a full shutdown-to-desktop crash - "A fatal error has occurred: code 0xc0000005". See the log attached for details. I can research it and so on, but the moment I select it for manufacture and click "Begin manufacture" button, the crash occurs.

I've tried to do a fresh install, thinking it was a punishment for my fiddling with the rules file too much. Modified the rules file on a fresh install only to remove dependecies and reduce time to 1 for appropriate research (to short-cut into manufacture option). Also removed the cloaking device from requirements (to not have to wait for it). Crash still occurs when trying to build the damn thing.

Attached all the relevant info.

EDIT: I'd attach the .dmp file as well, but the boards won't let me add a file with that extension. Give me a shout if you need it.

ps. Tee research topic for the space missions is missing a text -  STR_SPACE_MISSIONS_PREQ shows up in my research instead of  something less... 'code'.
« Last Edit: November 14, 2016, 07:34:38 pm by Ashghan »

Offline ohartenstein23

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Re: Bugs & Crash Reports
« Reply #1164 on: November 14, 2016, 07:28:50 pm »
I was able to reproduce the bug by doctoring up a new game save by adding all the materials and research for each different hull, and it crashes for all of the menacing hull variants.  See attached save, try any of the first four manufacturing projects, CTD.

Offline Ashghan

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Re: Bugs & Crash Reports
« Reply #1165 on: November 14, 2016, 07:44:37 pm »
Addendum - I cheated in a Fortuna successfully by adding it to a save, so it's not an issue with the craft itself.

Offline ohartenstein23

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Re: Bugs & Crash Reports
« Reply #1166 on: November 14, 2016, 08:10:24 pm »
Code: [Select]
  - name: STR_USE_DRILL_GOLD
    category: STR_SPECIAL_PROJECT
    requires:
      - STR_TINY_DRILL_INVESTIGATION
    space: 30
    time: 1
    cost: 0
    requiredItems:
      STR_TINY_DRILL: 1
      STR_FUEGO_HULL: 1
    producedItems:
      STR_MENACING_HULL: 1
      STR_CODEX_GOLD: 1
      STR_FLAME_CANNON: 1
      STR_GOLD_BAR: 6
      STR_SPACE_SUIT: 3
      STR_PIRATE_FLAG: 1

Edit:  Oops, deleted the first part of my post.  The STR_FUEGO_HULL and STR_MENACING_HULL should be switched in this manufacturing project, otherwise the gold codex/El Fuego are not available without editing the save.
« Last Edit: November 14, 2016, 11:29:32 pm by ohartenstein23 »

Offline ohartenstein23

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Re: Bugs & Crash Reports
« Reply #1167 on: November 14, 2016, 08:23:09 pm »
Found a fix for the manufacturing issue - if you change the category of the manufacturing project from STR_SPECIAL_PROJECT to STR_CRAFT, you can successfully start and complete the manufacturing of a craft.

Conversely, to make sure the category was the issue, I changed the Hunter-Killer category to STR_SPECIAL_PROJECT and got a CTD on it.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #1168 on: November 14, 2016, 11:26:41 pm »
I think STR_FUEGO_HULL should be in produced items and STR_MENACING_HULL in required items, no?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1169 on: November 15, 2016, 12:41:17 am »
Yes, I mismatched them. I will release bugfix edition soon.