Author Topic: Bugs & Crash Reports  (Read 1757724 times)

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #690 on: July 18, 2016, 03:39:44 pm »
Is this supposed to happen with the new version?
https://imgur.com/cvOYSOm

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #691 on: July 18, 2016, 03:49:20 pm »
Is this supposed to happen with the new version?
https://imgur.com/cvOYSOm

Looks like a standard issue when upgrading in the middle of a campaign. Just research it.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #692 on: July 18, 2016, 03:53:46 pm »
Just add them to research w/o any brainers allocated. They will be completed automatically in 1 day.

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #693 on: July 18, 2016, 04:14:10 pm »
I also crashed while i was equiping the gals,before i pressed ok i noticed that weapons were sorted weirdly,starting from the right to left instead from left to right.I wonder why would the game sort them backwards,maybe that's why it crashed?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #694 on: July 18, 2016, 04:32:37 pm »
Check Meridian's thread for fixes or wait for the next release. Should not be too far off.

Offline Searmay

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Re: Bugs & Crash Reports
« Reply #695 on: July 18, 2016, 10:01:58 pm »
STR_LOC_RET_BASE lacks the modSprite property.

Possibly not bugs, but weird: you can research the XG weapons well before Gauss Battery, which is required to build them. Also strange: making plasma weapon clips does not depend on the relevant weapon. I was able to build ammo for a scorcher before having researched it, and it looks like the same would be possible for the rifle and heavy plasma.

There is no Bootypaedia entry for Waspite armour. If this is intentional it's not t all clear why.

Edit: There is no definition for STR_SILACOID_CORPSE, so they are not renamed "Rocky" when dead.
« Last Edit: July 18, 2016, 11:04:43 pm by Searmay »

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #696 on: July 19, 2016, 11:16:21 am »
I had a crash to desktop when my gall in heavy armor punched a human goon from behind with the fistcuffs while holding a nuclear laser rifle in another hand,i was in a smuggler mission on a roundabout with a small ship engine and a crate with durathread,i also stunned some other goons with the wand of airlesness with another gal

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #697 on: July 19, 2016, 01:39:55 pm »
@Searmay: Thanks, all bugs, fixed now.

@Doctor Medic: Provide a save or it didn't happen. Seriously, I have no way of checking this claim and finding any bugs otherwise. Other than making sure goddamned fistycuffs work, which they do and always did.

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #698 on: July 19, 2016, 01:52:29 pm »
Once again i have to dissapoint as when i saw your comment my autosaved overwriten it.

But i have noticed that loading the save back seems to fixes the problem,the fistycuffs seem to work as normal.

And in the case i do have a save available i would like to know how to actualy upload it somewhere so you can download it.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #699 on: July 19, 2016, 02:18:07 pm »
Can't you attach it to your post like everyone does?

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #700 on: July 19, 2016, 03:45:17 pm »
I...dont know how.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #701 on: July 19, 2016, 03:57:09 pm »
Click 'Attachments and other options' just below your text input window :)

Offline doctor medic

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Re: Bugs & Crash Reports
« Reply #702 on: July 19, 2016, 04:00:23 pm »
Thank you,i was using the quicker method so i didnt notice that.
Anyways even if i crash i doubt that you will see the bug when you load the save,as i said when i load after the crash everything is normal,but i dont have savescumming activated so that may explain it,if that was the case then it may have something to do with some sort of calculation but we cant be too sure.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #703 on: July 19, 2016, 05:05:54 pm »
A non-replicable bug? Must be those pesky gremlins.

Offline ForeverGM

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Re: Bugs & Crash Reports
« Reply #704 on: July 20, 2016, 06:46:32 pm »
Thank you for making this mod! I'm a few weeks in, and I'm experiencing a crash to desktop. It occurs whenever a Medium vessel (Not sure of what sort) is headed to my base on a Crackdown mission. My defences fire just fine, but they're nowhere near enough to shoot it down. Then when I click to initiate a fight, it crashes to desktop. I've done this three times in a row to establish a pattern, and I'm not sure where to go from here. Any suggestions?

Edit: New information: It's a Breaker-Class Shipping from the Academy.
« Last Edit: July 20, 2016, 06:49:14 pm by ForeverGM »